A variety of mods add a variety of turrets that are all on the Weaponry tab, when they should probably belong to the Fortifications tab with the rest of the vanilla/bobs turrets.
Rampant Arsenal rifle-turret-recipe-rampant-arsenal
/rifle-item-rampant-arsenal
(yes unique names between recipe and items for them all, all need to be moved for both recipes and filters), gun-turret-recipe-rampant-arsenal
/gun-item-rampant-arsenal
, shotgun-recipe-rampant-arsenal
/shotgun-item-rampant-arsenal
, cannon-recipe-rampant-arsenal
/cannon-item-rampant-arsenal
, rapid-cannon-recipe-rampant-arsenal
/rapid-cannon-item-rampant-arsenal
, rocket-turret-recipe-rampant-arsenal
/rocket-item-rampant-arsenal
(yeah these don'ot match the pattern, don't know why), rapid-rocket-recipe-rampant-arsenal
/rapid-rocket-item-rampant-arsenal
, medic-turret-recipe-rampant-arsenal
/medic-item-rampant-arsenal
(yeah this doesn't match either), lightning-recipe-rampant-arsenal
/lightning-item-rampant-arsenal
, advanced-laser-recipe-rampant-arsenal
/advanced-laser-item-rampant-arsenal
, suppression-cannon-recipe-rampant-arsenal
/suppresion-cannon-item-rampant-arsenal
, capsule-turret-recipe-rampant-arsenal
/capsule-item-rampant-arsenal
(also doesn't match) should be moved to Fortifications with the rest.
Schall Ammo Turrets Schall-minigun-turret
(yes S is cap'd), Schall-sniper-turret
, Schall-cannon-turret
, Schall-cannon-H1-turret
(yes also cap'd H), Schall-cannon-H2-turret
, Schall-autocannon-turret
, and Schall-rocket-turret
, Schall-flamethrower-gas-turret
should all be moved.
Schall Alien Tech Schall-particle-beam-turret
, Schall-mega-particle-beam-turret
, Schall-particle-cannon-turret
, Schall-BFG-turret
, Schall-stasis-beam-turret
, Schall-force-cannon-turret
, Schall-stasis-field-generator
Modular Turrets scattergun-turret
, w93-hmg-turret
, w93-hmg-turret2
, w93-gatling-turret
, w93-gatling-turret2
, w93-lcannon-turret
(I think it's a lowercase L anyway? for 'light'), w93-lcannon-turret2
, w93-dcannon-turret
, w93-dcannon-turret2
, w93-hcannon-turret
, w93-hcannon-turret2
, w93-rocket-turret
, w93-rocket-turret2
, w93-tlaser-turret
, w93-tlaser-turret2
, w93-beam-turret
, w93-beam-turret2
, w93-radar-turret
, w93-radar-turret2
should all be moved, for note, each turret
/turret2
variant is the frontline/backline respectively, each frontline/backline should be on its own row with the frontline above the backline as it is existing now, just on the Fortifications tab.
Natural Evolution Buildings bi_recipe_dart_turret
/bi-dart-turret
(yes bi_...
even though its NEB, and yes the item uses -
and the recipe uses _
, again don't know why... >.>), NE_gun_turret
/NE-gun-turret
(yep, recipe uses _
and item uses -
), NE_rocket_turret
/NE-rocket-turret
, bi_recipe_bio_cannon
/bi-bio-cannon-area
should all be moved.
Big Brother's Surveillance Center's bit_brother-surveillance-center
(yes mixed _
and -
) should go with the rest of the radar's.