A variety of mods add a variety of turrets that are all on the Weaponry tab, when they should probably belong to the Fortifications tab with the rest of the vanilla/bobs turrets.
Rampant Arsenal rifle-turret-recipe-rampant-arsenal/rifle-item-rampant-arsenal (yes unique names between recipe and items for them all, all need to be moved for both recipes and filters), gun-turret-recipe-rampant-arsenal/gun-item-rampant-arsenal, shotgun-recipe-rampant-arsenal/shotgun-item-rampant-arsenal, cannon-recipe-rampant-arsenal/cannon-item-rampant-arsenal, rapid-cannon-recipe-rampant-arsenal/rapid-cannon-item-rampant-arsenal, rocket-turret-recipe-rampant-arsenal/rocket-item-rampant-arsenal (yeah these don'ot match the pattern, don't know why), rapid-rocket-recipe-rampant-arsenal/rapid-rocket-item-rampant-arsenal, medic-turret-recipe-rampant-arsenal/medic-item-rampant-arsenal (yeah this doesn't match either), lightning-recipe-rampant-arsenal/lightning-item-rampant-arsenal, advanced-laser-recipe-rampant-arsenal/advanced-laser-item-rampant-arsenal, suppression-cannon-recipe-rampant-arsenal/suppresion-cannon-item-rampant-arsenal, capsule-turret-recipe-rampant-arsenal/capsule-item-rampant-arsenal (also doesn't match) should be moved to Fortifications with the rest.
Schall Ammo Turrets Schall-minigun-turret (yes S is cap'd), Schall-sniper-turret, Schall-cannon-turret, Schall-cannon-H1-turret (yes also cap'd H), Schall-cannon-H2-turret, Schall-autocannon-turret, and Schall-rocket-turret, Schall-flamethrower-gas-turret should all be moved.
Schall Alien Tech Schall-particle-beam-turret, Schall-mega-particle-beam-turret, Schall-particle-cannon-turret, Schall-BFG-turret, Schall-stasis-beam-turret, Schall-force-cannon-turret, Schall-stasis-field-generator
Modular Turrets scattergun-turret, w93-hmg-turret, w93-hmg-turret2, w93-gatling-turret, w93-gatling-turret2, w93-lcannon-turret (I think it's a lowercase L anyway? for 'light'), w93-lcannon-turret2, w93-dcannon-turret, w93-dcannon-turret2, w93-hcannon-turret, w93-hcannon-turret2, w93-rocket-turret, w93-rocket-turret2, w93-tlaser-turret, w93-tlaser-turret2, w93-beam-turret, w93-beam-turret2, w93-radar-turret, w93-radar-turret2 should all be moved, for note, each turret/turret2 variant is the frontline/backline respectively, each frontline/backline should be on its own row with the frontline above the backline as it is existing now, just on the Fortifications tab.
Natural Evolution Buildings bi_recipe_dart_turret/bi-dart-turret (yes bi_... even though its NEB, and yes the item uses - and the recipe uses _, again don't know why... >.>), NE_gun_turret/NE-gun-turret (yep, recipe uses _ and item uses -), NE_rocket_turret/NE-rocket-turret, bi_recipe_bio_cannon/bi-bio-cannon-area should all be moved.
Big Brother's Surveillance Center's bit_brother-surveillance-center (yes mixed _ and -) should go with the rest of the radar's.