Sandro's Fixes


Sorts and organizes the crafting menu and fixes some locals to be more consistent. Currently support for ExtendedAngel, Angel's Bio Processing, Avatars, Bob's Gems from Bob's Metals, Chemicals and Intermediates, Taterjr Space Station, ExtraBobs!, Angels Smelting Train, RampantArsenal, Endgame Combat and more.

Tweaks
3 years ago
0.16 - 1.1
4.25K

Changelog

Version: 0.6.2
  Bugfixes:
    - Fixed a crash without "Bobs Equipment"
Version: 0.6.1
  Changes:
    - Moved some vehicle and normal equipment ("Portable_power", "Nanobots") from weaponry tab into the right Angel tab
Version: 0.6.0
  Changes:
    - Completely redone mod for 1.1 to with primary focus on Angels Industries Overhaul
Version: 0.5.5
  Changes:
    - Moved some Items from Bobs Chemicals and Intermediates to other tabs when "Shiny Icons" is not installed
  Bugfixes:
    - Fixed a crash without "Angels Exploring" installed
Version: 0.5.4
  Bugfixes:
    - Fixed a crash without "SchallTransportGroup" installed
Version: 0.5.3
  Notes:
    - Angels mods in 0.18 do a pretty good job moving items to a right location and thematic correct.
    - Until ShinyIcons gets updated with those changes I recommend to not combine it with the newest Angels versions and only use it with Bobs mods alone.
    - This recommendation could change in the future.
    - If you find any items that are placed weird or incorrectly feel free to message me with suggestions where to move it and I'll move it to a better place.
  Changes:
    - Moved "Angels Exploration" Items back to where they belong
    - Moved "Petrochem Plus/PCPRedux" plastic wall to the correct position
    - Moved "MadClown's Vanilla Nuclear" artillery shells to more fitting positions
    - Moved "Bobs Warfare" artillery shells
    - Moved some of Schalls shells, ammo, etc. also to "ShinyIcons" subgroups
    - Moved "Modular Turrets" ammo
    - Moved "Schall Tank Platoon" and "Schall Alien Tech" walls to shinywalls
    - Moved a whole bunch of Angels and Bobs stuff around cause all people love moving stuff of other people to their crafting group.
  Bugfixes:
    - Lowered the version number of "BotRecaller"
Version: 0.5.2
  Changes:
    - Remove temp LUT files
Version: 0.5.1
  Bugfixes:
    - Fix crash with "ExtendedAngels" 0.3.7
Version: 0.5.0
  Changes:
    - Port to Factorio 0.18
  Bugfixes:
    - Crash with new Bio Processing
Version: 0.4.9
  Bugfixes:
    - Fixed a crash with "ExtendedAngels" installed but not "Angels Addons - Warehouses"
Version: 0.4.8
  Bugfixes:
    - Moved Angels CAB equipment
Version: 0.4.7
  Bugfixes:
    - Moved Deuterium
Version: 0.4.6
  Bugfixes:
    - Fixed changelog formatting
Version: 0.4.5
  Bugfixes:
    - Fixed a crash with "Avatars" and not "Angels Petrochem" installed
Version: 0.4.4
  Bugfixes:
    - Moved "BotRecaller" chest
Version: 0.4.3
  Bugfixes:
    - Fixed thumbnail.png
Version: 0.4.2
  Bugfixes:
    - Added thumbnail.png
Version: 0.4.1
  Bugfixes:
    - Moved "ExtendedAngels" Buffer Warehouses
Version: 0.4.0
  Bugfixes:
    - Update to 0.17
    - Made incompatible with "MoreBobs!"
Version: 0.3.6
  Bugfixes:
    - Fixed a crash with newer versions of "MoreBobs!" aka "MoreBobs!:Core". Great transition Xagros. Next time create a new mod.
Version: 0.3.5
  Bugfixes:
    - Fixed a crash without the "Sticky expensive" recipe from "Endgame Combat"
Version: 0.3.4
  Bugfixes:
    - Fixed a crash without "Extra Bobs!"
Version: 0.3.3
  Bugfixes:
    - Fixed a crash with "Avatars" and without "Angel's Refining" installed
Version: 0.3.2
  Bugfixes:
    - Fixed a crash with "Bob's Metals, Chemicals and Intermediates" and without "Shiny Icons" installed
Version: 0.3.1
  Changes:
    - Code improvements
  Bugfixes:
    - Fixed a crash without "Endgame Combat" installed
Version: 0.3.0
  Changes:
    - Moved all items in addition to Recipies
    - Moved "Modular Turrets" hardened inserter in row when ShinyIcons is installed
    - Moved "MadClown01's Processing" Centrifuge next to Centrifuge when ShinyIcons is installed
    - Moved "Quarry" machines right under ShinyIcon Miner when ShinyIcons is installed
    - Moved "Tatjer Space Station" and "Avatars" at the bottom of production
    - Combined "Bob's Logistic" valve with "Angel's Petro Chemical Processing" valves
Version: 0.2.5
  Changes:
    - Moved everything out of "Angels enhancement" tab
Version: 0.2.4
  Bugfixes:
    - Fixed "Buffer warehouse" categories that I broke with the last version. upsi
Version: 0.2.3
  Bugfixes:
    - Fixed a crash without "Angel's Industries" installed
Version: 0.2.2
  Bugfixes:
    - Fixed a crash without "Bob's Warfare" installed
Version: 0.2.1
  Bugfixes:
    - Hotfix: Don't try to change "MoreBobs!" Walls if "MoreBobs!" is not installed
Version: 0.2.0
  Changes:
    - Finally fully fixed "Buffer warehouse" recipie and item groups.
    - Thanks Dewin for the help with https://mods.factorio.com/mod/ModDeveloperTools
    - To celebrate that we bumped the version number to 0.2.0
Version: 0.1.9
  Changes:
    - Added "Station Data", "Telescope Data" and "Alien Tissue" to Lab MK2
Version: 0.1.8
  Changes:
    - Fixed "Endgame Combat" Sticky Recipies landing under Fluids
Version: 0.1.7
  Changes:
    - Fixed Boric Acid locale
Version: 0.1.6
  Changes:
    - Fixed "MadClown01's AngelBob Locale Fixes"
Version: 0.1.5
  Changes:
    - Added radioactive-waste-water-purification to locale fixes
Version: 0.1.4
  Changes:
    - Added optional dependencies for "Angel's Smelting" Train and "More Bobs!"
    - Moved the Storage Tank MK1 back to the first position when "More Science! - BobAngel" is installed
    - Moved "RampantArsenal" Vehicles under Vehicles when "More Bobs!" is installed
Version: 0.1.3
  Changes:
    - Moved "Angel's Smelting Train" Items into Vehicles
Version: 0.1.2
  Changes:
    - Moved "ExtendedAngels" Warehouse Items into Angel's Logistic tab
Version: 0.1.1
  Changes:
    - Added support for "Taterjr Space Station"
Version: 0.1.0
  Changes:
    - Initial release