Small changes concerning balance, gameplay, or graphics.
Version: 1.8.2 Date: 21. 2. 2021 Changes: - Fixed compatibility error with Industrial Revolution 2 (thanks nickkeane).
Version: 1.8.1 Date: 29. 11. 2020 Changes: - Updated for Factorio 1.1.
Version: 1.8.0 Date: 21. 1. 2020 Changes: - Updated for Factorio 0.18.
Version: 1.4.0 Date: 13. 10. 2019 Major Features: - The mod now looks for a entity's prototype property "squeak_behaviour", which if set to false will mean the entity is excluded from having its bounding box adjusted by Squeak Through. - Added new setting to refine mod behavior. The default "blacklist"/"Opt-out" behavior is where collision boxes will be edited unless explicitly excluded. A "whitelist"/"Opt-in" option is where only entities specifically included will be edited. Finally, there is also an option to ignore all exclusions/inclusions and edit all entities.
Version: 1.3.0 Date: 27. 2. 2019 Changes: - Updated for Factorio 0.17.
Version: 1.2.2 Date: 19. 2. 2018 Changes: - Add compatibility exclusions for the RealisticReactors mod to config.lua.
Version: 1.2.1 Date: 24. 1. 2018 Bugfixes: - Handle collision_box definitions that use the explicit lefttop/rightbottom method.
Version: 1.2.0 Date: 20. 1. 2018 Changes: - Add additional entity types to fix unsqueaky Nixie Tubes (reported by abordoli).
Version: 1.1.9 Date: 19. 1. 2018 Changes: - Add dependency for compatibility with Merging Chests (reported by abordoli).
Version: 1.1.8 Date: 17. 12. 2017 Changes: - Updated for Factorio 0.16.
Version: 1.1.7 Date: 25. 4. 2017 Changes: - Updated for Factorio 0.15. - Added relevant new 0.15 entity-types to config.lua.
Version: 1.1.6 Date: 20. 12. 2016 Changes: - Tree collision boxes are now smaller by default.
Version: 1.1.5 Date: 16. 10. 2016 Changes: - Added exclusions to make the Reactors mod compatible. - Switched to data-updates.lua instead of data-final-fixes.lua.
Version: 1.1.4 Date: 27. 8. 2016 Changes: - Updated mod for Factorio 0.14.
Version: 1.1.3 Date: 30. 6. 2016 Changes: - Updated mod for Factorio 0.13.
Version: 1.1.2 Date: 20. 5. 2016 Changes: - Added exclusions to make Logistics Railway compatible.
Version: 1.1.1 Date: 21. 4. 2016 Changes: - Moved config stuff out of data-final-fixes.lua into new config.lua file. - Added ability to exclude prototypes by name or type conditionally in config.lua for mod compatibility. - Added exclusions to make Nuclear Power and old versions of Rail Tanker compatible. - Re-enabled "pump" shrinking (is disabled when Rail Tanker is loaded now).
Version: 1.1.0 Date: 10. 4. 2016 Major Features: - Removed original (extremely simple) code and incorporated the more advanced code by Nommy: https://forums.factorio.com/viewtopic.php?p=114341#p114341 - Also incorporated Lupin's solution to some incompatibility issues with other mods: https://forums.factorio.com/viewtopic.php?p=146721#p146721 - This means that all structures of the following prototypes are affected by the mod now, including both vanilla and modded structures: - "solar-panel" - "accumulator" - "generator" - "pipe" - "pipe-to-ground" - "container" - "smart-container" - "logistic-container" - "assembling-machine" - "arithmetic-combinator" - "decider-combinator" - "constant-combinator" - "boiler" - "electric-pole" - "mining-drill" - "radar" - "storage-tank" - "tree" - "turret" - "beacon" - "furnace" - "lab"
Version: 1.0.1 Date: 22. 3. 2016 Changes: - Removed the Small Pump's collision box change due to compatibility issues with other mods.
Version: 1.0.0 - First public release Date: 20. 9. 2015 Major Features: - Initial release, altering the collision boxes of the following structures: - *Solar Panels - *Accumulators - *Steam Engines - *Pipes - *Chests - *Chemical Plants - *Oil Refineries - *Combinators - *Boilers - *Substations - *Mining Drills - *Pumpjacks - *Small Pumps - *Radar - *Fluid Storage Tanks