Robot Quick Start

by Zerdex

Starting Rifle + Uranium ammo. Larger inventory. Faster robots. Starting Armor / Equipment / Construction Bots. Robot speed multipliers, inventory size, and robot starting count can be configured in the Mod Settings.

Tweaks
5 days ago
0.16 - 2.0
26.6K

i Option for peaceful/Pacifist game

5 days ago

On a playthrough without biters, the SMG, uranium ammo, and laser defense provided on player creation are not needed.
With the Pacifist mod, these items even lead to errors, causing a crash (https://mods.factorio.com/mod/Pacifist/discussion/68c1cae2bfa887241fc3b286)

Consider either of the following:
- a map setting that enables/disables insertion of weaponry into the inventory
- detect whether enemies are enabled in the map gen settings and skip the insertion accordingly
- harden your mod against any mods that may remove the items by checking whether they actually exist before you insert them

I'd be happy to provide a patch for either of these options.

5 days ago

I pushed a new update with a pacifist setting to omit the weaponry.
Thanks for the feedback!

5 days ago

That was quick! Thanks a lot!

New response