Robot Quick Start

by Zerdex

Starting Rifle + Uranium ammo. Larger inventory. Faster robots. Starting Armor / Equipment / Construction Bots. Robot speed multipliers, inventory size, and robot starting count can be configured in the Mod Settings.

Tweaks
26 days ago
0.16 - 2.0
24.4K

Changelog

Version: 2.0.2
Date: 2025-03-25
  Bugfixes:
    - Added more equipment error checking
    - Attempted to fix startup name collisions with other mods
Version: 2.0.1
Date: 2025-03-02
  Changes:
    - Allows mod to function without Space Age enabled
  Bugfixes:
    - Added more extensive error checking
Version: 2.0.0
Date: 2025-02-21
  Changes:
    - Updated to Space Age
Version: 1.0.6
Date: 2024-04-26
  Features:
    - Now compatible with 'Space Exploration' + 'Krastorio 2'
    - K2+SE players start with Portable RTG MK2
    - K2+SE players start with Personal Sniper Laser Defence MK2
Version: 1.0.5
Date: 2022-11-22
  Changes:
    - The player now starts with a rifle instead of a pistol, plus 200 uranium ammo
  Features:
    - Added changelog
    - Now compatible with 'Krastorio 2'
  Bugfixes:
    - Fixed 'attempt to index local 'equip' (a nil value)' crash
Version: 1.0.4
Date: 2020-06-18
  Bugfixes:
    - Switched from 'on_player_joined_game' to 'on_player_created' to try to prevent duplication bug
Version: 1.0.3
Date: 2021-06-06
  Features:
    - Updated the mod to version 1.1
Version: 1.0.1
Date: 2020-01-05
  Bugfixes:
    - Removed forced deprecated toolbelt research
Version: 1.0.0
Date: 2018-10-27
  Features:
    - Initial release