Starting Rifle + Uranium ammo. Larger inventory. Faster robots. Starting Armor / Equipment / Construction Bots. Robot speed multipliers, inventory size, and robot starting count can be configured in the Mod Settings.
Small changes concerning balance, gameplay, or graphics.
Version: 2.0.3
Date: 2025-09-19
Features:
- Added a startup setting to enable a pacifist loadout
Version: 2.0.2
Date: 2025-03-25
Bugfixes:
- Added more equipment error checking
- Attempted to fix startup name collisions with other mods
Version: 2.0.1
Date: 2025-03-02
Changes:
- Allows mod to function without Space Age enabled
Bugfixes:
- Added more extensive error checking
Version: 2.0.0
Date: 2025-02-21
Changes:
- Updated to Space Age
Version: 1.0.6
Date: 2024-04-26
Features:
- Now compatible with 'Space Exploration' + 'Krastorio 2'
- K2+SE players start with Portable RTG MK2
- K2+SE players start with Personal Sniper Laser Defence MK2
Version: 1.0.5
Date: 2022-11-22
Changes:
- The player now starts with a rifle instead of a pistol, plus 200 uranium ammo
Features:
- Added changelog
- Now compatible with 'Krastorio 2'
Bugfixes:
- Fixed 'attempt to index local 'equip' (a nil value)' crash
Version: 1.0.4
Date: 2020-06-18
Bugfixes:
- Switched from 'on_player_joined_game' to 'on_player_created' to try to prevent duplication bug
Version: 1.0.3
Date: 2021-06-06
Features:
- Updated the mod to version 1.1
Version: 1.0.1
Date: 2020-01-05
Bugfixes:
- Removed forced deprecated toolbelt research
Version: 1.0.0
Date: 2018-10-27
Features:
- Initial release