Créer des logs dans la console.
- log des events "player".
- remote interface :
trace_event( map )
map = {
mod_name (string), data (table)
, e (data event factorio), force_print (bool) }
* necessary
- exemple :
remote.call("ritnlog", "trace_event", {mod_name="myMod", data=data, e=e})
remote.call("ritnlog", "trace_event", {mod_name="myMod", data=data})
remote.call("ritnlog", "trace_event", {mod_name="myMod", data=data, e=nil, force_print=true})