Ribbon Maze

by H8UL

The maze itself is destined to be automated.

Overhaul
4 years ago
0.16 - 0.17
53

g Option request

5 years ago

Could we get a "map width in "maze chunks" option in the mod settings? Or at least set the min width to scale based on how wide the corridors are?

I'm wanting to run double-width corridors due to train stations not quite fitting inside one chunk, and had to go digging to find how to make the maze wider.

5 years ago

Issue created here for a direct setting on this https://github.com/h8ul-modder/factorio-ribbon-maze/issues/30 so as to avoid needing to use the finite width/height map gen settings.

What do you mean, "set the min width to scale based on how wide the corridors are"? The default width isn't the minimum width, and everything already scales with maze block size. You get a maze 21 blocks wide, or 23 including the "side walls". You can see the automatically scaled maze in one of the mod portal screen shots: https://mods-data.factorio.com/assets/ca616372d42cce88ffb853414fb8e306cdad9291.png

5 years ago

I had a look at the mod code, and it has a default, min and max width in chunks, not in maze-cells (from config/maze-control: line 211) Unless I'm misreading what that bit does?

5 years ago

Those properties were named before the option to change the maze block size. Confusing but since it affects data stored in the save file, wasn't worth changing. If you look at the code, you'll see that the number of "chunks" are used to construct the maze object in the maze module, but the maze coordinates are in maze blocks (the maze has no idea about chunks). So that's why in the screen shot the maze is still 21 blocks wide.

5 years ago

Direct setting merged from your contributions, available in version 0.6.8

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