Restrictions on Artificial Tiles


BETA A realism mod that adds some logical restrictions to "artificial" tiles (stone paths, concrete, etc) on what they can be placed under/on (trees, resources, cliffs, worms, etc). Configurable. Includes 100% removal of decoratives functionality ("Clean Concrete").

Tweaks
1 year, 8 months ago
1.1
153
Environment

g Request

2 months ago

When placing down stone brick, concrete tiles and the like, the mod has an option to also remove decorations from it. However, on the edges of the tile, they still clip through and end up on top. Example: https://prnt.sc/-i-yNha-tGvk.

Should you want to do it, know that it'd be awesome if the mod had an option to clear up 1 extra grid around the placed tile in order to avoid this.

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