Resource Labels Continued


Adds icons to resources on the map, optionally with a label and the resource count.

Tweaks
4 years ago
0.17
22

g missing resources, from various mods.

4 years ago

G'day. I hope you are still interested in reports of unknown resources. Mod names in the comments; if it doesn't render, https://gist.github.com/slippycheeze/4a5b8d908bab112a1fc4b09b34e49952 has the same content.

[code]
-- Krastorio
addItem("sand", "Sand", "sand") -- probably in many other mods also
addItem("gold-ore", "Gold", "gold-ore") -- probably in many other mods also
addItem("menarite", "Menarite", "raw-menarite")
addItem("imersite", "Imersite", "raw-imersite")

-- Geothermal alien biomes colored wells
-- addFluid("geothermal", "Geothermal Water", "geothermal-water") -- already present
addFluid("geothermal-green", "Geothermal (copper)", "geothermal-water-green")
addFluid("geothermal-blue", "Geothermal (sulfur)", "geothermal-water-blue")
addFluid("geothermal-purple", "Geothermal (uranium)", "geothermal-water-purple")
[/code]

4 years ago

Note: the Krastorio menarite and imersite counts are wildly wrong: 1.8 million labels as 88 million, 1.3 million to 64 million. I can't figure out the pattern. Looks like the simple ores (sand, gold) are accurate.

4 years ago

update: I pulled the whole geothermal thing from my local hacks. unless it groups the labels, it is way, way, way too many labels on the map.

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