It blinks and they don't like it

by Raskoon

Dynamic Research-Based Attack System

Tweaks
7 hours ago
2.0
17
Combat
Owner:
Raskoon
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 days ago
Latest Version:
2.0.2 (7 hours ago)
Factorio version:
2.0
Downloaded by:
17 users

Overview
This mod revolutionizes enemy behavior by making biters react intelligently to your research progress. Enemies now launch calculated assaults based on the complexity and cost of your completed technologies.

Key Features
Research-Triggered Attacks: Every finished research triggers enemy response
Dynamic Wave Strength: Attack strength scales with research complexity
Pollution-Driven Mechanics: Uses pollution to provoke strategic enemy movements
Configurable Difficulty: Multiple settings to balance challenge and gameplay

How It Works
Research Calculation: Converts research cost into "attack points"
Target Selection: Finds nearest labs and enemy spawners
Pollution Application: Applies calculated pollution to multiple nests
Coordinated Attacks: Enemies from polluted chunks launch organized assaults

Settings
Pollution Multiplier: Scales pollution strength (0.1-1000x)
Flat Pollution Points: Base attack points added to every pollution
Nest Count Multiplier: Controls how many nests attack per research (1-50x)
Debug Output: Toggle detailed logging for troubleshooting