RealNukes


Real life physics Nuclear Artillery Shell 260T TNT Fission bomb (representing the original nuke) 10kT TNT Fusion bomb (new recipe with realistic ingredients and ingredient amount, calculated by nuclear- and fusion-cell's energy (8GJ, 40GJ)

Content
5 months ago
2.0
1.09K
Combat

g Not working

21 days ago

Latest Factorio version (no space age):

Failed to load mods: RealNukes/prototypes/utils/TechnologyUtils.lua:33: lookup bad tech - fusion-reactor
stack traceback:
[C]: in function 'error'
RealNukes/prototypes/utils/TechnologyUtils.lua:33: in function 'addEffectToTech'
RealNukes/prototypes/NuclearArtillery.lua:373: in function 'makeNuclearArtilleryShellAmmo'
RealNukes/prototypes/NuclearArtillery.lua:393: in main chunk
[C]: in function 'require'
RealNukes/data.lua:1: in main chunk

Mods to be disabled:
• RealNukes (1.0.3)

18 days ago
(updated 18 days ago)

The mod is absolutely dependent on Space Age being present, as that is where the definition for fusion-reactor originates. It's not an optional requirement, regardless of what the author has marked.

15 days ago

The mod is absolutely dependent on Space Age being present, as that is where the definition for fusion-reactor originates. It's not an optional requirement, regardless of what the author has marked.

Hi, yes, thanks for pointing that out. i am still rather new to modding.

New response