RealNukes


Real life physics Nuclear Artillery Shell 260T TNT Fission bomb (representing the original nuke) 10kT TNT Fusion bomb (new recipe with realistic ingredients and ingredient amount, calculated by nuclear- and fusion-cell's energy (8GJ, 40GJ)

Content
6 months ago
2.0
1.23K
Combat

g Not working

a month ago

Latest Factorio version (no space age):

Failed to load mods: RealNukes/prototypes/utils/TechnologyUtils.lua:33: lookup bad tech - fusion-reactor
stack traceback:
[C]: in function 'error'
RealNukes/prototypes/utils/TechnologyUtils.lua:33: in function 'addEffectToTech'
RealNukes/prototypes/NuclearArtillery.lua:373: in function 'makeNuclearArtilleryShellAmmo'
RealNukes/prototypes/NuclearArtillery.lua:393: in main chunk
[C]: in function 'require'
RealNukes/data.lua:1: in main chunk

Mods to be disabled:
• RealNukes (1.0.3)

a month ago
(updated a month ago)

The mod is absolutely dependent on Space Age being present, as that is where the definition for fusion-reactor originates. It's not an optional requirement, regardless of what the author has marked.

a month ago

The mod is absolutely dependent on Space Age being present, as that is where the definition for fusion-reactor originates. It's not an optional requirement, regardless of what the author has marked.

Hi, yes, thanks for pointing that out. i am still rather new to modding.

New response