Rampant Evolution Fixed


Changes evolution mechanic to allow for green play. All evolution parameters are configurable and retroactively work on-the-fly. Tries to balance evolution level with number of nests covered by pollution. Killing units reduces evolution. Sets vanilla map evolution factors to 0 in new game settings and can change existing save map evolution factors in mod settings. If you want the vanilla options still, use the mod settings in Rampant Evolution.

Tweaks
23 days ago
2.0
154
Enemies

b new game is not started

8 days ago

Hi, pls check this

Мод Rampant Evolution Fixed (1.7.0) caused an unrecoverable error.
Please report this error to the mod's author.

Error while running event RampantEvolutionFixed::on_init()
RampantEvolutionFixed/control.lua:105: attempt to index local 'player' (a nil value)
stack traceback:
RampantEvolutionFixed/control.lua:105: in function 'get_player_surface_index'
RampantEvolutionFixed/control.lua:271: in function 'onModSettingsChange'
RampantEvolutionFixed/control.lua:469: in function 'onConfigChanged'
RampantEvolutionFixed/control.lua:740: in function <RampantEvolutionFixed/control.lua:735>

5 days ago

are you on Factorio Space Age? Was this a multiplayer or single player game?

will try and get it fixed when i have time

3 days ago

I have the same error. For me it's without Space Age, in single player (using other mods too, notably Krastorio). The crash happens on starting a new game, it starts loading the map and immediately fails.

New response