Rail Logistics Daemon (RLD)


UPS-first train logistics for megabases: tag stops as providers, requesters, and depots, set thresholds, and RLD dispatches trains for you. Event-driven with no per-tick polling, native chain deliveries, item quality and fluid support, multiple networks, a live dashboard, and one-command in-place LTN migration. Factorio 2.0: stable 1.0.x. Factorio 2.1: 2.0.x BETA — feedback welcome!

Content
3 hours ago
2.0 - 2.1
122
Trains

i Double Station Names

a month ago

Is it possible for multiple stations to have the same name without causing any errors?

Like LTN
I was used to naming all of my mining outposts the same.

a month ago

I have made this as UPs friendly as possible, and a concession I had to this was using the native pathing for train dispatches with 0 checking or repathing or double name checking.

LTN creates a temp stop just before the real stop requested to prevent it from going to the wrong stop, and then deletes it upon arrival at the temp stop, finally sending the train to the actual stop. 1 train, post dispatch has several check in and modifications to the schedule (wasting UPS). By using factorio’s native pathing, I only need 1 call to dispatch (and only check the train details upon arrival) this cuts down on UPS.

I’ve not been able to solve the multi train station without adding UPS overhead, which has a problem scaling when you get to a megabase. I could add a migration function from LTN where if there are any duplicate bases, it adds a space #onto it that automatically migrate duplicate names., would that be better? Like a /autorename option to the conversion.

Before migration:
Coal pickup
Coal pickup
Coal pickup

After migration:
Coal pickup
Coal pickup #2
Coal pickup #3

New response