Pyroclast Crates
Crate logistics for Pyroclast materials, split out of the
base mod in Pyroclast 0.2.0.
What it adds
Nine crated material items, an 18-recipe pack/unpack pair for each material, and the
pyroclast-logistics technology that unlocks them.
| Material | Per crate |
|---|---|
bmat, cmat, emat, rmat |
100 |
hemat, assmat1-assmat4 |
50 |
Each crate weighs 2 kg against the 1000 kg rocket capacity, where the loose materials weigh
roughly 1-2 kg each. Packing is restricted to Pyroclast via surface_conditions
(pressure 6000, gravity 60); unpacking works anywhere.
Requirements
Factorio 2.1 and Pyroclast >= 0.2.0. The mod reads its icons from __Pyroclast__/graphics/icons/, and versions
at or below 0.1.17 still ship the crate prototypes themselves, so they would collide.
Upgrading from Pyroclast <= 0.1.17
Install this mod at the same time as the Pyroclast update. Every prototype keeps the name it had
inside Pyroclast, so crates already in chests, on belts and in rockets survive, and
pyroclast-logistics stays researched. A migration re-applies technology effects on first load so
the pack/unpack recipes come back enabled.
Updating Pyroclast without installing this mod deletes the crates and the technology, with
Factorio's standard "prototypes no longer exist" prompt.