PYLONS deprecated


DISCONTINUED: see my protossbuildings mod ( https://mods.factorio.com/mod/protossbuildings ) for updates/continuations...

1 year, 11 months ago
1.0 - 1.1
274

FAQ

1.4.0 moderate automation buffs/rework.
1.3.5 slight wire/area buffs and slight cost reduction. FACTORIO 1.0 NOT UPDATED.
1.3.3[1.0]&1.3.4[1.1+] mini overhaul reduced down to 4 tiers of pylons, supply area and wire reach reworked and buffed, automation and tech-tree simplified.
1.3.2 Factorio [+1.1] see 1.3.1.
1.3.1 Factorio [1.0] icon fix, Minor bug fixes...
1.3.0 Massive update... details to be found in game massive graphic improvement among other changes.[1X2] & [2X3] pylons added.
1.2.9 see 1.3.0 reverted for factorio 1.0 users.
1.2.1 recipe tweak(machine crafting is better)
1.2.0 updated to experimental branch![1.1.1]
1.1.8 re-balanced recipes to nurf recycle mod exploit.
version 1.17 icons updated.
version 1.1.6 posted:
-tweaked supply ranges and minor recipe fix's.
version 1.1.5 posted:
-recipes overhauled now all pylons can be made by hand or more efficiently by machines.
-wire reach and supply area redone.
change log pending, changes will be posted in FAQ and in mod description for now.