PyCoal Touched By an Angel (Raptor's version) deprecated


Alrighty y'all. You can make complex circuits now. Probably. Hopefully.

Tweaks
4 years ago
0.18
6

Changelog

Version: 0.9.18
  Changes:
	- added 'belt' back to 'rubber'
Version: 0.9.17
  Changes:
	- fixed a load issue
Version: 0.9.16
  Changes:
	- enabled storage tank construction by default
Version: 0.9.15
  Changes:
	- Fix crash when bobpower is not installed
Version: 0.9.13
  Changes:
	- Fix crash when Angel's Refining is not installed
	- Fix heavy-water name to prevent a crash
	- Only deduplicate recipes, don't throw away items not registered as item/fluid
	- Remove omnimatter_wood removed limitations from all modules
Version: 0.9.10
  Changes:
	- first update to .18
Version: 0.9.9
  Changes:
	- fix an issue where pyro wasnt correctly overriding bob ores
Version: 0.9.8
  Changes:
	- added setting to disable the extra tiers of bob power stuff
	- fixed error when missing pyfusion and loading angel mods
Version: 0.9.7
  Changes:
	- Fixed issues with abpz that you needed titanium and sodium hydoxide to make sci 2 mats and need sci 2 to unlock their recipes
Version: 0.9.6
  Changes:
	- Fixed that momotweaks was adding basic circuit boards to several recipes after they had been replaced with pyht pcb1
Version: 0.9.5
  Changes:
	- Fixed errors cuased by me fixing errors with omni
	- fixed error missing tech prerequisite with aai industry when pyro isnt enabled
Version: 0.9.4
  Changes:
	- Fixed errors with omni, py and aai zones
Version: 0.9.3
  Changes:
	- made adjustments to remove pyro ore spawns when omni is loaded
Version: 0.9.2
  Changes:
	- removed invar from advanced foundry
	- added check to remove hidden techs from prerequisites to fix techs not being researchable
	- added check for pyhightech to recipe for madclowns to make phosphoric acid
Version: 0.9.1
  Changes:
	- Fixed load issues with py+aai industry
	- fixed issue with bobs circuits not being properly overriden with pyhightech circuits
Version: 0.9.0
  Changes:
    - Removed all older code to rebuild pycoaltbaa from scratch
	- Reorganized folders to be based on the external mod that is being made compatible with pymods
	- bumped version number to 0.9.0 as after a few rounds of bug testing will be moving to 1.0.0
	- removed copy of stdlib from folder
Version: 0.0.54
  Changes:
	- fixed issue with titanium deadlock with angels mods
	- added pyrawores into angels ores
	- added settings to enable spwaning infinite version of py ores
	- added settings to enable spwaning of reqular py ores
Version: 0.0.52
  Changes:
	- added science pack 0 for aai industries
	- changed several early techs to only use the sci pack 0
	- added sp0 to all other techs that have sci pack 1 included
	- fixed deadlock with abpy and bobs belt overhaul due to crystal mine needing trasport belt that requires science that requires glass that requires crystal mine
Version: 0.0.50
  Changes:
	- fixed errors with replacing items when using py, angels and amator phasma mods
	- fixed errors with trying to replace items with angel smelting not loaded
Version: 0.0.49
  Changes:
	- fixed errors from angels mods renamed slag processing subgroup from slag-processing to slag-processing-1
Version: 0.0.48
  Changes:
	- fixed errors with bob mods and angels mods from pyph
Version: 0.0.47
  Changes:
	- fix error from trying to replace items with items that dont exist without specific mod loaded
Version: 0.0.46
  Changes:
	- fixed duplicated ingrediants in recipes. should no long have any duplicated ingredients from anything listed as a dependency for pycoaltbaa.
Version: 0.0.45
  Changes:
	- bug fixes
Version: 0.0.44
  Changes:
	- Removed duplicate pyht circuits
	- fixed deadlock start with aai industry
	- removed steel bearings from crystal miner if pyro is active
	- corrected raw wood name in recipe for madclowns + py
	- removed duplicate glass from nursery when pyro is activate
Version: 0.0.43
  Changes:
	- corrected bio industries dependency number
	- fixed? error with offshore pump when bob electronics and pyht loaded
Version: 0.0.41
  Changes:
	- added check for pyfusion with bobs mods active
	- added check for bio-processing refer being enabled
	- fixed errror for py+angel balance uberhaul
Version: 0.0.40
  Changes:
	- added all pyro ores to omnimatter
	- fixed issues with recycled factory and madclowns mods with pycoaltbaa
Version: 0.0.39
  Changes:
	- merged several sodium products from pyrawores and angels mods
	- fixed issue with compressor needing t3 items to make t3 sci pack
	- removed duplicate items from several recipes
	- fixed issues with omni mods not loading with pymods
Version: 0.0.38
  Changes:
	- added checks for pyro in override code for bob mod changes
	- added item migration file to convert any bob ores to pyro ores
	- merged molten metals and gases of pyro and angel mods
Version: 0.0.37
  Changes:
	- removed a number of duplicaled items from recipes
	- fixed a missing check for angels bioprocessing
	- fixed that some recipes hadnt been transfered to a different building with the removeal of bobs electrolysers
	- replaced nickel with aluminum ore in angels crushed rubyte sorting
Version: 0.0.36
  Changes:
	- removed invar from advanced foundry
	- replaced duralimiun with aluminium plate in gun turrent
	- fixed error with vacum tube description and name
	- made adjustment to aaii-sp0 to fix that storage tank 0 attempted to use angels storage tank subgroup when angels wasnt installed
	- removed science pack 1 from electric miner 1 tech as its needed for tin with pyro
Version: 0.0.35
  Changes:
   - fixed mutiple duplicated items in recipes
   - activated rawores overrides and removed bobs ores from spawning
   - fixed several issues related to mods refernceing old names in pymods
   - fixed locale for circuits now display item names
Version: 0.0.34
  Changes:
	- started on function for global item recipe script
	- copied recipes for circuits 1 -3 in pyht to stop bobs electronics from overriding them
	- fixed spacex error
	- fixed error with ingredient count on chipshooter
	- fixed error cuased by missing crushed ore with pyro and angels active
Version: 0.0.33
  Changes:
	- add code for bob compatibilty with pymods
	- organized bob changes so that should be able to load each module of bobs independently
Version: 0.0.32
  Changes:
	- made changes for bobextended to work with pyht.
	- removed optional dependency for omnipermute. it works for me so hopefully it doesnt cuase any errors
Version: 0.0.31
  Changes:
	- made some tweaks to spacex.lua to correct an error with omnipermute
Version: 0.0.30
  Changes:
	- Modified py difficultly adjuster script to account for mods having multiple results in normal and expensive recipes
	- fixed error in same script due to local for loop varible used outside of loop
Version: 0.0.29
  Changes:
	- Added a check to the py difficultly adjuster to avoid erroring out on recipes that dont have results to adjust
	- Changed the py difficultly adjuster script into a function that should be open for other mods to call to if they want
Version: 0.0.28
  Changes:
    - made adjustments to the paper to fiberboard recipes to be able to craft pcb1 with assember 2s
	- adjusted processed to crushed to pellet ore chains to the chain more balanced againt regular crushed ores
	- finally fixed the pymods difficultly adjusted and removed the need for spacex to activate it. you can now use the productivity adjustment setting in mod setting menu
Version: 0.0.27
  Changes:
    - added a carbon to carbon conveter recipe as a temp fix due to mod conflict that readds bobs basic electronic components with bobs carbon
Version: 0.0.26
  Changes:
    - Fixed error that was cuased by factorio attempting to load an item that didnt exist if pyhightech wasnt loaded
Version: 0.0.25
  Changes:
    - added changelog
Version: 0.0.24
  Changes:
    - Merged raw meat and meat
    - added blood and bones to animals in bioprocessing when pyfusion and/ or pyht is active
    - added recipes to crush processed ores to get a boost when using the angels smelting chains
Version: 0.0.23
  Changes:
    - fixed error with pyht overrides when trying to load without angels mods active
Version: 0.0.22
  Changes:
    - adjusted code to attempt to fix MP load issues to to conditional requirements in data.lua files
    - combined angels and py ethylene fluids
    - added settings to enable and disable finite py ores independent of infinite py ores patch and them being part of angels sorting
    - fixed issue with pyangels not being able to load without bobs mods active
Version: 0.0.21
  Changes:
    - Fixed the issue with blue science needing blue science to unlock ingredients
    - added compatibility for deadlockstackingforpyanodons
    - added setting option to remove pymod ores from angels sorting methods and they can only be gathered by py methods
    - defaults to angels sorting being turned on
Version: 0.0.20
  Changes:
    - Added py ores to madclowns extended materials ore sorting
    - disabled spacex productively multiplier as it was causing some issues
    - organized dependency list to be in alphabetical order because i felt like it