Puzzletory


Play a logical puzzle game in 33 mini-levels. Fix a broken factory by several items in every level, then check if the factory satisfies objectives.

Scenarios
3 years ago
0.18 - 1.1
2.49K

g Crashes on loading

3 years ago

Whenever I try to start a new game, it crashes with the following message:

Error while running event level::on_tick (ID 0)
...aming/Factorio/temp/currently-playing/puzzletory-gui.lua:87: attempt to index global 'mod_gui' (a nil value)
stack traceback:
...aming/Factorio/temp/currently-playing/puzzletory-gui.lua:87: in function 'render_basic_buttons'
...a/Roaming/Factorio/temp/currently-playing/puzzletory.lua:942: in function 'go_to_building_phase'
...a/Roaming/Factorio/temp/currently-playing/puzzletory.lua:78: in function 'init_level'
...a/Roaming/Factorio/temp/currently-playing/puzzletory.lua:95: in function 'handle_first_init'
...a/Roaming/Factorio/temp/currently-playing/puzzletory.lua:1044: in function 'handle_tick_event'
...Data/Roaming/Factorio/temp/currently-playing/control.lua:5: in function <...Data/Roaming/Factorio/temp/currently-playing/control.lua:4>

3 years ago

It probably broke after 1.1 Factorio release. I will try to fix it.

3 years ago

Done. I fixed it and migrated Puzzletory to Factorio 1.1 release. Thanks for reporting the issue.

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