Thanks for the first feedback. I hope the primary objectives are not so hard. Else I should simplify it. If you get stuck at some level, you can skip it. There is also an emergency button "show hints" in the first 16 levels. I know the optional objectives are very hard. Now I have only one tester. She solved about 80% of primary objectives and 30% of optional objectives. I wonder if someone solves all :)
Yes, excellent work. I like puzzles. I was really hoping that somebody make something like this. I like to see more.
Maybe you can add some longer puzzles in terms of how many items to produce.
This content should be in main game. You are like additional developer.
Keep good work.
Thank you :)
Sorry for my English
Thanks. I have several ideas for more levels, but now I want to finish the mod before Factorio 1.0 release, and test/fix the difficulty of objectives with real players. Maybe later, I prepare the second set of levels.