Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.0
Date: 06.03.2026
Bugfixes:
- Fixed window drifting upward when clicking, pinning, or unpinning a tab while the notepad is in the bottom half of the screen.
- Fixed text box losing 1px of height when an active pinned tab was selected.
Version: 1.0.9
Date: 06.03.2026
Bugfixes:
- Fixed crash when typing in the icon menu text field.
Version: 1.0.8
Date: 06.03.2026
Bugfixes:
- Fixed welcome quote selection not being truly random, causing the same set of quotes to display repeatedly.
- Fixed button layout not updating when pressing reset default position button after moving window to opposite side.
Features:
- Extended pinned tab system from 2 to 8 maximum pinned tabs.
- Redesigned delete dialog now allows selecting multiple projects for deletion at once.
- Pinned tab buttons now dynamically resize to fill the entire tab bar width, scaling proportionally based on the number of pinned projects.
- Added tab coloring system with 11 distinct colors to help visually organize projects. Middle click a tab and select a color from the tab settings panel.
- Added ability to reorder tabs using Move Left/Right buttons in the tab settings panel.
- New project creation now displays a dialog allowing players to immediately customize the project name if desired, or use the auto-generated name.
- Added option to automatically pin new projects upon creation. Check the "Pin tab" checkbox in the new project dialog and the new tab will be pinned immediately (if you haven't reached the maximum pin limit).
- Added icon picker button to the edit bar. Click it to open a panel where you can select items, fluids or signals to insert their icon tags directly into your notes.
Gui:
- Create, rename, and delete dialogs now appear above or below the notepad when the notepad height is under 280px, instead of overlapping the text area.
- Reduced pinned tab height from 28px to 24px for a more compact appearance.
- Active pinned tab is now indicated by a white outline on the bottom edge.
- The notepad window now dynamically expands to accommodate the pinned tab bar, resulting in the text box not losing any space.
Sounds:
- Added new sounds for pinning and unpinning tabs.
Version: 1.0.7
Date: 27.02.2026
Features:
- Simplified the undo system to save before every content change, guaranteeing no work is lost.
- Added new welcome quotes.
Ease of use:
- Removed right-click prevention toggle entirely. The undo/redo system is now robust enough to recover from accidental deletions.
Note: The feature may have been causing more confusion than anything else for new users, due to inconsistent behavior, which is why I decided to remove it and rely on the undo/redo system instead.
- Removed maximum character limit for project names, allowing unlimited naming freedom. Long names are truncated in the UI but fully displayed in a tooltip when hovered. (Thanks Shemp for the suggestion.)
- Added changelog.txt to better track version history and de-clutter the mod page. (Thanks Shemp for the suggestion.)
Gui:
- Added more window height size presets. (Thanks Thelordodin for the suggestion.)
- Settings window now positions to the left or right of the notepad depending on its location, allowing better preview of setting changes. Falls back to top or bottom positioning if the notepad height is smaller than the settings window.
- Settings window visuals have been updated to match the text box.
- Rename and delete dialogs are now centered over the text box area.
- Dropdown menu always expands to its maximum available width in the edit bar, depending on the window width.
Sounds:
- Changed the delete sound to be more discrete.
Version: 1.0.6
Date: 15.02.2026
Gui:
- Reverted the changes to the delete project method.
Version: 1.0.5
Date: 15.02.2026
Bugfixes:
- Fixed various issues related to resolution and UI scale.
Features:
- In an effort to enhance the immersion, overall user experience and to prepare for future plans, added a startup animation that will play once per playthrough. You'll never see this animation again unless you create a new game, to not hinder the gameplay.
Gui:
- Mirror mode added to automatically flip the title bar buttons depending on the window location (left or right half of the screen.)
- Updated the collapse logic to support mirror mode and reduced the title bar size when collapsed.
- New icons have been added to indicate the direction of window collapse and expansion.
- Some settings now use sliders.
- Added a default location setting letting you choose where the default window anchor point should be located. Centered, bottom left or right.
- Made centered position the default to improve immediate visibility.
- Window width and height now adjust based on the screen position. The window will expand inward relative to the edges or remain perfectly centered if the "centered" setting is selected as the default.
- Changed how the default window sizes are calculated based on resolution + UI scale instead of being hardcoded presets.
- Added more width and height sizes to accommodate with the previous change.
- Made various UI elements scale better when using higher resolutions combined with smaller UI scales.
- Max project name character length increased to 14.
- Red and Magenta vibrancy reduced to improve visibility.
Sounds:
- New sounds have been added for the boot sequence, text box clicks, project deletion and sliders.
- Full audio pass to set the RMS to be between -25db and -35db depending on the sounds, should result in more audible interface sounds and less punchy keyboard sounds.
Version: 1.0.4
Date: 08.02.2026
Bugfixes:
- Fixed an issue where the edit bar wouldn't immediately register as out of bounds when uncollapsed close to the screen edge in the default orientation.
- Fixed various window positioning issues on non 100% UI scale. (Thanks to Mattias1172 for their help on that matter).
Ease of use:
- Right-click prevention is now toggleable, allowing confident engineers to delete any number of characters at once.
Gui:
- Added ultrawide to the resolution presets.
- The window default position now uses a margin that takes into account the UI scale, replacing the previously introduced fixed 12px offset. The notepad should now align with the remote view border at any resolution and scale. Note: there's a 1px gap that persists between the window's right side and the remote view border, testing showed that a 1px overlap was more noticeable, I choose to leave the gap while I find a fix.
- Added a new font type setting alongside three new fonts: Inter, SFMono and Monofonto.
- Added two new Falloutâ„¢ inspired text colors: Mint (FO3) and Amber (FNV). Tweaked blue to be readable.
- Changed how the font values are handled, added smaller increments and changed the setting display to show pixel size instead of index numbers.
- The edit bar is now draggable, improves the UI feel when bars are inverted.
Sounds:
- Miscellaneous tweaks to sound files.
Version: 1.0.2
Date: 06.02.2026
Bugfixes:
- Fixed an edge case where moving the window off-screen and clicking the swap bar button caused it to get stuck. The window is now clamped to the play area and resets automatically.
- Fixed the reset default window position button placing the window incorrectly when using non-default sizes, now it dynamically positions the window to the bottom-right corner with a 12px margin from the screen edges and works with any combination of width/height modes.
Features:
- Added a new console command, /notepad-reset-position, as a manual failsafe to restore the window to its default coordinates.
Gui:
- Updated the UI by moving the top-left notepad icon to the shortcut bar, matches the default Factorio aesthetic better.
Version: 1.0.0
Date: 23.01.2026
Features:
- Initial release.