Powered Concrete


Powered Concrete lets your factory floor carry electric coverage through powered concrete, refined concrete, and hazard concrete — no visible power poles everywhere, just clean tile-based power for Factorio 2.0.

Tweaks
3 hours ago
2.0
75
Power

g UPS friendly?

4 days ago

What about UPS?

3 hours ago
(updated 3 hours ago)

What about UPS?

The mod is event-driven, so it does not scan every tick. It only updates the hidden power system when powered tiles are placed, mined, changed, or when the rebuild command is used.

By default it uses 1×1 exact tile coverage, so it keeps the original feel where power only exists on the powered concrete tiles. That is accurate, but very large powered floors can still create a lot of hidden connectors.

For bigger bases or servers, I added a startup setting called “Powered concrete connector grid size”. Setting it to 4 or 8 groups powered floor coverage into larger cells and can greatly reduce the amount of hidden connector entities, which should be better for UPS. The trade-off is that it becomes less exact than 1×1 mode.

So:
1 = exact tile-by-tile, default
4 = better UPS for large bases
8 = best for huge bases/servers, but less exact

I’ll keep looking for more ways to improve UPS without breaking the tile-based behaviour.

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