I was looking for the mod that allows charging personal batteries from the network and got very excited finding this mod, but... Well, powering the network from the armor does work, but charging the armor's batteries seems kinda bugged: the equipment's charges, but batteries do not accumulate the energy.
Maybe it is intended to work this way, but feeding the batteries from the grid was my dream, since it is more logical and realistic than vanilla's portable solar panels' approach. Sadly the mod does not allow it. :( Any hope the transformer's behavior may change in the future allowing to fully feed the personal batteries from the grid? IMO, this option is of more use and make more sense rather than powering the grid from armor. Maybe add a toggle option setting the transformer behavior (to set which way to route power - in or out)?
Also, few notes:
1) The research dependencies and cost seem to be overdemanding. IMO, the Personal transformer tech should only require Modular armor, Personal battery and Electric energy distribution techs, costing just red and green science packs.
2) The 200KW throughput may be OK for the early game, but a single exoskeleton consumes 200KW! How about adding another tier of personal transformer with 500KW throughput?