Everyone knows about the big modpacks - Bob's, Angels, py, AAI + Space Exploration, etc. I want to highlight and leverage the work of all the modders out there creating interesting standalone mods to create something of a DIY overhaul. 99% of the work is done by those mods, with some glue work and miscellaneous adjustments done by me in the Patchwork Stitching mod.
Some Highlights
New Ores, Enhanced Mining and Smelting
- Several new resources and recipe changes via brevven's excellent series of mods
- Faster miners that consume explosives from the Blast Mining mod.
- Prospector will enrich your ore deposits to increase their yield.
- Hexi's Inline Ore Processing allows you to get significantly more plates per ore through expanded processing chains.
Wood is Important
- Wood supply can be automated first using Lumberjack to harvest trees, and later generated by Arborium.
- Wood is now used in the recipe for Electronic Circuits, replacing Iron Plate.
- Wood is a source of oil products via Wood Gasification.
- Wood is also consumed to create bottles for science packs.
A Range of New Power Options
- Wind Turbines and new burner power options from KS Power
- Additional sources of heat energy from MT Heaters
- Nuclear power additions from Plutonium Energy
Hot, Steamy Oil
- Oil wells are initially finite, but once depleted can consume fluid to continue producing due to the Fracking mod.
- Wood Gasification and Coal Gasification provide additional sources of oil products.
- Oil processing, gasification, and cracking recipes all require steam instead of plain water.
Rockets and Science
- Science packs require bottles from Jakzie's Science Bottles, made from wood and glass.
- MadClowns Science adds alternative recipes for science packs, and the ability to generate them purely from power.
- Rocket Silo Construction turns the building of a rocket into a huge undertaking, with several excavation and construction phases.
Current Status, Notes, other mods
- I would call the mod list tentatively final, pending me completing a map with the updated list and any feedback I might receive. Never say never, but I'm not aware of anything else I REALLY want to add, remove, or replace.
- If any mod included in this pack is not to your taste you can deactivate it. Nothing should break, but let me know if it does.
- I don't play or test with biters on. I make no claims one way or the other in regards to balance with them. YMMV.
- Rocket Silo Construction is great if you just want to launch a rocket and be done. If you prefer to go beyond that I recommend switching that out for Lord Ktor's SpaceX mod for endgame research.
- Brevven's Graphite & Diamonds mod is interesting, but I felt the pack was getting to be a bit much so I left it out.
- Ingredient Scrap is an interesting mod you can add for a small additional challenge. Again though, I felt there's already plenty going on in the default pack.