This can be fixed by adding this line before line 416 on prototypes\entities.lua
yuge_crater.animation =
{
width = 110,
height = 90,
frame_count = 1,
direction_count = 1,
filename = "base/graphics/entity/scorchmark/small-scorchmark.png"
}
So the completed block will read like this:
yuge_crater.name = "enormous-scorchmark"
yuge_crater.order = "d[remnants]-b[scorchmark]-b[yuge]"
yuge_crater.animation =
{
width = 110,
height = 90,
frame_count = 1,
direction_count = 1,
filename = "base/graphics/entity/scorchmark/small-scorchmark.png"
}
yuge_crater.animation.scale = settings.startup["ion-cannon-radius"].value / 4
yuge_crater.ground_patch.sheet.scale = settings.startup["ion-cannon-radius"].value / 4
yuge_crater.ground_patch_higher.sheet.scale = settings.startup["ion-cannon-radius"].value / 4,