Noxys Trees

by _Noxy_

Makes the trees spread slowly but also die off with certain condition. Made to be performant and multiplayer friendly. Very configurable.

13 days ago
0.15 - 2.0
14.4K

b Broken in 0.17.12

5 years ago

Hello, it seems the pollution changes in the last update broke loading this mod. And even if it didn't, the new scale for pollution values probably would anyway :).

5 years ago

Fixed in 0.1.4. The actual scaling of the pollution values they did does not seem to influence this mod since I use a multiplier instead of hard values.

5 years ago

As always, thank you for the quick update!

5 years ago

It still crashes for me because it assumes that every tree has an emissions_per_second value set, which doesn't seem to be the case with Angel's Bio Processing at least.

Changing line 8 of data-updates.lua to

v.emissions_per_second = (v.emissions_per_second or 0) * mul

fixed it for me.

5 years ago

Yep, still getting:

 109.195 Error ModManager.cpp:1294: Failed to load mod "Noxys_Trees": __Noxys_Trees__/data-updates.lua:8: attempt to perform arithmetic on field 'emissions_per_second' (a nil value)
stack traceback:
        __Noxys_Trees__/data-updates.lua:8: in main chunk

And changing the v.emissions_per_second to (v.emissions_per_second or 0) helps that.

5 years ago

Should be fixed in 0.1.5.

5 years ago

Awesome! Been waiting for this to add to my server! :-)

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