Night Brightness


The nights will be darker or lighter

Tweaks
2 years ago
0.17 - 1.1
5.50K

g mod settings question

1 year, 10 months ago

What is the difference between the presets for darkness in the startup tab and the percent brightness fields in the map tab? how do these seemingly similar settings interact? Thank you

1 year, 10 months ago

The startup setting changes the color_luts - https://factorio.com/blog/post/fff-320
The percent brightness changes the values on surface, not in the game. https://lua-api.factorio.com/latest/LuaSurface.html#LuaSurface.min_brightness

min_brightness :: double [Read/Write]
The minimal brightness during the night. Default is 0.15. The value has an effect on the game simalution only, it doesn't have any effect on rendering.

1 year, 10 months ago

It sounds like both of them affect the general brightness at night in game but in different ways.

I feel a little confused still about these statements

"The percent brightness changes the values on surface, not in the game." AND " The value has an effect on the game simalution only, it doesn't have any effect on rendering"

1 year, 10 months ago

I am pretty sure that earlier the min_brightness was for rendering too, but it was later changed to "simulation only".

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