Adds a subtle tint to the glow of burner entities depending on what fuel they're using.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.13
Changes:
- Updated version references to 1.0.
Version: 1.0.10
Changes:
- Dimmed glow of electric furnaces, added orange glow to oil refinery flames.
Version: 1.0.7
Changes:
- Added failsafe: Fuels with non-standard units now default to red; no longer cause error.
- Changed spectrum from [n]rt/[n]rt to log[n] scale for extra nerd cred, didn't like it, changed it back.
Version: 1.0.4
Changes:
- Changed settings to strings so users don't have to convert xJ to Joules in their head.
Version: 1.0.1
Changes:
- Added electric furnace support, modded fuel support.
Version: 0.9.0
Changes:
- Initial experimental release for latest experimental (0.18), latest stable (0.17) and latest potato-compatible (0.16).