Adds a subtle tint to the glow of burner entities depending on what fuel they're using.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.13 Changes: - Updated version references to 1.0.
Version: 1.0.10 Changes: - Dimmed glow of electric furnaces, added orange glow to oil refinery flames.
Version: 1.0.7 Changes: - Added failsafe: Fuels with non-standard units now default to red; no longer cause error. - Changed spectrum from [n]rt/[n]rt to log[n] scale for extra nerd cred, didn't like it, changed it back.
Version: 1.0.4 Changes: - Changed settings to strings so users don't have to convert xJ to Joules in their head.
Version: 1.0.1 Changes: - Added electric furnace support, modded fuel support.
Version: 0.9.0 Changes: - Initial experimental release for latest experimental (0.18), latest stable (0.17) and latest potato-compatible (0.16).