Nicer Fuel Glow for Space Age

by Grillex

Adds a subtle tint to the glow of burner entities depending on what fuel they're using. Reupload of the Nicer Fuel Glow mod by FlamingCarrot and later fixes of wretlaw120

Tweaks
10 months ago
2.0
2.01K
Owner:
Grillex
Source:
N/A
Homepage:
N/A
License:
GNU GPLv3
Created:
1 year, 13 days ago
Latest Version:
1.0.18 (10 months ago)
Factorio version:
2.0
Downloaded by:
2.01K users

Quick fix for the Nicer Fuel Glow mod by FlamingCarrot and maintained by wretlaw120 that is compatible with Factorio version 2.0.

Below is the original mod's description:

What colour is fire? Trick question, it depends on the chemistry of the fuel and the temperature of the furnace.

Nicer Fuel Glow exchanges Factorio's standard white glow for a tasteful "pine embers" to "Cherenkov blue" scale, along with some one-off exceptions for nuclear fuel (Radium green), electric furnaces (hot-metal orange) and oil refineries.

Affects: Boilers; stone, steel and electric furnaces; burner inserters, oil refineries. Mod entities adapted from those should also be supported, as well as reactors with the "use_fuel_glow_color" tag.

All modded fuels are supported, but a little configuration will be required for good results. Please consult the settings in-game.

A short video demonstration is available here, courtesy of JD-Plays.

For non-burner beautification, I highly recommend Heat Glow, along with Lightorio and Disco Science.