Natural Evolution Enemies (Redux)

by zanven

All things Alien! Adds new Enemies and updates to Biter/Spitters Spawners. If you want a more of a challenge than what Vinalla can offer you... Part of the N.E. Mods, but can be used as Standalone. Please visit home page for more details. This Redux version aims to improve UPS and make the game more playable on death worlds

3 years ago
1.1
6.32K

Changelog

Version: 1.1.0
Date: 7. 31. 2020
  Bugfix:
    - Removed Fire effects from unit and buildings deaths (resulting in Massive UPS jump)
    - Reverted Medium Worm's custom attack type as it was not doing any damage.
Version: 0.18.05
Date: 7. 31. 2020
  Bugfix:
    - Improved loading times (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/5f232c4b2b310ea9f91ebf08)
Version: 0.18.04
Date: 6. 11. 2020
  Features:
    - Updated some icon code
    - Remove rocks around spawned units. (By removing sImple Entities) This should help unit's getting stuck.
  Bugfix:
    - Fixed Big Worm not Launching units
Version: 0.18.03
Date: 5. 28. 2020
  Features:
    - Updated icons to 64bit. Still not thoroughly tested.
    - Removed some of the poison clouds
Version: 0.18.02
Date: 5. 27. 2020
  Features:
    - Updated to Factorio Version 0.18.27 Nothing else or tested...
Version: 0.18.00
Date: 1. 22. 2020
  Features:
    - Updated to Factorio Version 0.18. Nothing else or tested...
Version: 0.17.19
Date: 7. 26. 2019
  Bugfix:
    - Scorched Earth: Make sure tile exists
Version: 0.17.18
Date: 7. 2. 2019
  Features:
    - Removed all Standard Lib functions
Version: 0.17.17
Date: 7. 1. 2019
  Features:
    - Scorched Earth: Removed Decal
Version: 0.17.16
Date: 5. 29. 2019
  Features:
    - "Breeder" units won't create new units if there are already 10+ in the area
    - "Tree Monkeys" (When you chop down trees) now level up.
Version: 0.17.15
Date: 5. 8. 2019
  Features:
    - Items on ground will burn if there is fire and Challenge mode Active.
Version: 0.17.14
Date: 5. 3. 2019
  Features:
    - Update to Factorio 0.17.35
Version: 0.17.13
Date: 4. 23. 2019
  Features:
    - Removed fuel values from Alien Artifacts. Now in NE Buildings.
Version: 0.17.12
Date: 4. 22. 2019
  Features:
    - More Tweaked "Fire" that is used by Fire attack or ground catching fire. Help with CPU/FPS
Version: 0.17.11
Date: 4. 18. 2019
  Features:
    - Tweaked "Fire" that is used by Fire attack or ground catching fire. Reduced duration help with CPU/FPS
Version: 0.17.10
Date: 4. 17. 2019
  Features:
    - Lowered number of units per Spawner
    - Lowered unit scale from max 2.0 --> 1.6
    - Lowered unit collision boxes
    - Scorched Earth: Reduced life time of ground fire
Version: 0.17.9
Date: 4. 15. 2019
  Features:
    - Unit Launcher Spitter now launces units that die after some time
    - Unit Launcher Spitter won't create new units if there are already 20+ in the area
Version: 0.17.8
Date: 4. 2. 2019
  Features:
    - Tweaked Unit and Worm Launcher values a bit
    - Increased Fire Spitter Attack Range
    - Decreased Unit Launcher Spitter Attack Range
Version: 0.17.7
Date: 3. 25. 2019
  Features:
    - Possible solution to attack stalemates
    - Reduced Alien Artifact drop rates
Version: 0.17.6
Date: 3. 22. 2019
  Features:
    - Added Setting for Starting Evolution
    - Updated Worm Stats
    - Scorched Earth now causes fire on last level
Version: 0.17.5
Date: 3. 18. 2019
  Features:
    - Updated "pollution_to_join_attack" values of units
Version: 0.17.4
Date: 3. 14. 2019
  Bugfix:
    - Made Compatible with Factorion 0.17.12
Version: 0.17.3
Date: 3. 14. 2019
  Features:
    - Tweaked Unit Sounds
Version: 0.17.2
Date: 3. 12. 2019
  Features:
    - Tweaked Tank Biter Health Regen
Version: 0.17.1
Date: 2. 28. 2019
  Bugfix:
    - Burning Building Fix
    - Bob's Enemies compatibility
Version: 0.17.0
Date: 2. 28. 2019
  Features:
    - Initial Release of 0.17