Nanobots: Early Bots 2.0


Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground. Fixed and reuploaded for 2.0. Thank you Nexela for creating this great mod.

Content
6 months ago
2.0
28.5K

b Bugs with modules

10 months ago
(updated 10 months ago)

When I insert modules as chost, I recive this error:
.... nanobots.lua:64: attemp to index local 'prototype' (a nil value)

I use "Module Insterter" mod for creating chost for insert, but this error occurs with any blueprints with modules.
OFC, standart bots do it without any problem.

10 months ago

I have the same error message when I try to copy-paste a machine that has modules in it: the ghost of the modules seems to trigger it. The error disappears when I manually insert any modules in the constructed machine. Very easy to replicate.

10 months ago

I have the same error message when I try to copy-paste a machine that has modules in it: the ghost of the modules seems to trigger it. The error disappears when I manually insert any modules in the constructed machine. Very easy to replicate.

Error appears when nanobots trying to insert anything inside entity. Fuel, ammo, modules, etc. Waiting for developer react (

10 months ago

Same issue with factorissimo buildings after factorissimo logistic research

10 months ago

Same error when pasting blueprints containing modules, no other mod installed that could interfere with that.

New response