Nanobots: Early Bots 2.0


Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground. Fixed and reuploaded for 2.0. Thank you Nexela for creating this great mod.

Content
22 days ago
2.0
5.53K

b Bugs with modules

22 days ago
(updated 22 days ago)

When I insert modules as chost, I recive this error:
.... nanobots.lua:64: attemp to index local 'prototype' (a nil value)

I use "Module Insterter" mod for creating chost for insert, but this error occurs with any blueprints with modules.
OFC, standart bots do it without any problem.

15 days ago

I have the same error message when I try to copy-paste a machine that has modules in it: the ghost of the modules seems to trigger it. The error disappears when I manually insert any modules in the constructed machine. Very easy to replicate.

9 days ago

I have the same error message when I try to copy-paste a machine that has modules in it: the ghost of the modules seems to trigger it. The error disappears when I manually insert any modules in the constructed machine. Very easy to replicate.

Error appears when nanobots trying to insert anything inside entity. Fuel, ammo, modules, etc. Waiting for developer react (

3 days ago

Same issue with factorissimo buildings after factorissimo logistic research

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