G'day. Nanobots are a cool idea, and I like the implementation, but I found they don't quite fit with what I want the game to be. Personal taste and all that: I'm super-glad to have tried them, and if I wanted super-early construction bots I'd totally pick this of any of the options.
The one thing I absolutely can't live without, though, is the "item collector" equipment: that is so much the best thing in the world, and it totally should be 100 percent in base game.
Anyway, would you consider separating that, and the associated components (ie, the interface to let logistic networks do the same) into a separate mod? Of course, absolutely no obligation or anything, and either way, thank you so much for building this!