Better nuke graphics, light effects and sounds.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.14 Date: 18. 03. 2020 Features: - Added mod support for Schall Land Mine - Added mod support for Krastorio 2
Version: 1.0.13 Date: 01. 03. 2020 Features: - Added mod support for Adamo Nuclear Changes: - Improved fire glow effect creation and fadeout - Nuclear crater graphics are now based on the new "big scorchmark" crater added in 0.18.9
Version: 1.0.12 Date: 19. 02. 2020 Changes: - Increased duration of nuclear flash effect - Nuclear flash effect does now seamlessly fade into nuclear fire glow effect - Appearance of resulting crater does now use the new crater graphics Bugfixes: - Fixed compatibility issue with Factorio 0.18.7
Version: 1.0.11 Date: 09. 02. 2020 Features: - Added nuclear fire glow effect - Added nuclear flash effect (optional) - Improved fade out of explosion ambient light
Version: 1.0.10 Date: 29. 09. 2019 Features: - Added mod support for Plutonium Energy - Added mod support for Rampant Arsenal
Version: 1.0.9 Date: 11. 08. 2019 Bugfixes: - Fixed playing explosion sounds for players on other surfaces than the one the explosion happened on
Version: 1.0.8 Date: 08. 06. 2019 Features: - Added mod support for Schall Artillery
Version: 1.0.7 Date: 14. 04. 2019 Bugfixes: - Fixed unnecessary debug script output
Version: 1.0.6 Date: 13. 04. 2019 Features: - Added mod support for Orbital Ion Cannon Changes: - Radiation damage is now an optional startup setting and inactive by default.
Version: 1.0.5 Date: 22. 03. 2019 Features: - Added mod support for nuclear and thermonuclear artillery shells from MadClown01's Nuclear Extension
Version: 1.0.4 Date: 02. 03. 2019 Major Features: - Updated for Factorio 0.17.x Features: - Nuclear explosions will now create an invisible (but audible) radiation cloud, which slowly damages all surrounding entities
Version: 1.0.3 Date: 23. 01. 2018 Features: - Added mod support for advanced atomics 0.1.3 and MadClown01's Thermonuclear Bombs & Nuclear Processing Expansion 0.1.3 - Mushroom cloud effects are now dynamically added to specific projectiles
Version: 1.0.2 Date: 19. 01. 2018 Bugfixes: - Fixed wrong file path
Version: 1.0.1 Date: 18. 01. 2018 Features: - Added mod support for nuclear artillery 0.0.1, atomic artillery 0.1.4 and nuclear landmines 1.0.0 - Added another explosion sound (thanks to OwnlyMe!) Bugfixes: - Fixed distant sounds not playing due to wrong distance calculation Changes: - Lowered default value for maximum distance of radius one (close proximity) and two (vincinity)
Version: 1.0.0 Date: 15. 01. 2018 Major Features: - Initial release