A small mod that changes the ranges of gun- and laser turrets, gives flamethrower turrets perfect aim and adjusts the damage of fire-weapons and makes some changes to the tank.
6 months ago
Owner: mudcrabempire
Source: N/A
Homepage: N/A
License: The Unlicense (Public Domain)
Created: 6 months ago
Latest Version: 0.0.1 (6 months ago)
Factorio version: 0.17
Downloaded: 39 times

-Increases gun-turret range to 22
-Decreases laser-turret range to 20
-Gives Flamethrower turrets perfect aim
-The stream from Flamethrower turrets and handheld flamethrower no longer deals contact damage (only applies "on-fire" and creates/enhances ground-fire)
-Increases Flamethrower turret liquid consumption to 7.5/s
-Flamethrower ammo costs half the liquid
-"On-fire" damage to 52/s (almost halved)
-"On-fire" duration to 7.5s
-Ground-fire base damage to 26/s (doubled)
-Ground-fire base and max duration to 15s
-It takes two seconds firing at the same spot to reach maximum damage multiplier for ground-fire
-Ground-fire damage decays much more slowly
-All cannon shell types' range increased to 60
-Tank weight reduced by a factor of 10 (now 2000kg)
-Tank friction increased to keep maximum velocity similar (the tank just accelerates and decelerates much faster and deals less impact damage)
-Tank rotation speed improved to 0.006 (a bit less than double)
-PLD energy consumption doubled