More Science - ScienceCostTweaker Extension


An extension to the Science Cost Tweaker mod: Change the way science is being made (even more).

Overhaul
3 years ago
0.16 - 1.1
638

Changelog

Version: 0.2.8
Date: 12. 12. 2020
  Features:
    - Initial (functional) release for basegame 1.1 (1.1.5)
Version: 0.2.7
Date: 17. 02. 2020
  Features:
    - Initial (functional) release for 0.18
Version: 0.2.6
Date: 26. 12. 2019
  Fixes:
    - Fixed unable to make belts without research
Version: 0.2.5
Date: 07. 08. 2019
  Fixes:
    - Fixed combination of SCT with BobAngels with bobs burner stage
    - Fixed lab inputs when playing with BobAngels
Version: 0.2.4
Date: 02. 08. 2019
  Fixes:
    - Fixed electromagnetism lab research required 15x10 potions instead of 15x1
    - Fixed loading error when using More Science version 0.2.9
Version: 0.2.3
Date: 26. 07. 2019
  Fixes:
    - Fixed the lab mk0 didn't have it's intermediates unlocked
Version: 0.2.2
Date: 24. 07. 2019
  Fixes:
    - Fixed manual automation science recipe
    - Fixed icon overlays
Version: 0.2.1
Date: 27. 04. 2019
  Features:
    - Updated to work with the bob angels extension
Version: 0.2.0 - 0.17 release
Date: 18. 03. 2019
  Features:
    - Updated to 0.17
  Modding:
    - Updated overal use of the LSlib
    - Labs now (should) accept science packs from other mods
Version: 0.1.11
Date: 10. 1. 2019
  Fixes:
    - Fixed that intermediates for Logistic Handling Set Fluid where not on the tech tree
Version: 0.1.10
Date: 15. 9. 2018
  Changes:
    - Removed iron pickaxe required for red science fluid.
Version: 0.1.9
Date: 15. 9. 2018
  Fixes:
    - Fixed crafting time of science packs was altered
Version: 0.1.8
Date: 12. 9. 2018
  Fixes:
    - Fixed localized names of science barrels was not adapted to the new fluid names
Version: 0.1.7
Date: 29. 8. 2018
  Changes:
    - Removed duplicate ingredients from yellow science
Version: 0.1.6
Date: 29. 8. 2018
  Changes:
    - Moved brass plate from Uni-lived atom manipulator fluid to Chemical laser Flash Fuel
  Fixes:
    - Fixed logistics science required Universal transport engines instead of Flying cargo kit
    - Fixed when bob inserter overhaul was present it wouldn't remove the fast inserter from the ATMOS set recipe
    - Fixed when bob inserter overhaul was present it wouldn't update the filter inserter from the Automated storage recipe
    - Fixed localized name for the space science barreling recipes
Version: 0.1.5
Date: 25. 8. 2018
  Fixes:
    - Fixed setting name error (copy/paste error)
    - Fixed error with alien science pack subgroups
Version: 0.1.4
Date: 10. 8. 2018
  Changes:
    - Changed tech names for non infused pack researches
    - Changed tech icon for labs (removed the number)
  Fixes:
    - Fixed military research setting from ScienceCostTweaker not working correctly
    - Fixed electromagnetic lab recipe setting from ScienceCostTweaker not working correctly
Version: 0.1.3
Date: 11. 7. 2018
  Fixes:
    - Fixed crafting category wasn't set to crafting-with-fluids
Version: 0.1.2
Date: 21. 6. 2018
  Fixes:
    - Fixed unwanted lab unlock with advanced electronics 3 research
Version: 0.1.1
Date: 21. 6. 2018
  Fixes:
    - Fixed some error occurring with alien research lab
Version: 0.1.0 - Limited test release
Date: 19. 6. 2018
  Major Features:
    - Initial test release
    - Fluids require SCT ingredients instead of science packs