crashes on starting new scenario "Brave New World" mod. control.lua:95 attempt to index local 'id' (a nil vlaue)
i think this is likely because Brave New World removes the player character. and with a starter mod that tries to add armor to the player at the start, these three mods just don't mix.
There should be a way to make one mod disable the other, but i'm not quite sure how that's done.