Moar Roboports


Adds three roboports for base extension and bot based production . All offer a small supply area footprint to fit into existing bot networks and a huge amount of really fast recharging ports to deal with modded bots (5Dim). On top, the base expansion port gives a large construction area for base expansion, without the need of placing too many ports on the map. All it takes is a good energy supply to run them.

Content
3 years ago
1.1
33.7K
Logistics

b Missing Image

2 years ago

I noticed when installing on SteamDeck that the image "Moar_Roboports/graphics/entity/roboport/roboport-prod-base2.png" is referenced in the code but not present in the files.

1 year, 11 months ago

Yes same

1 year, 11 months ago

same

1 year, 10 months ago

Found a fix that works for me:
go to the mod folder, unzip "Moar_Roboports_1.0.1.zip"
go to /Moar_Roboports_1.0.1/graphics/entity/roboport.
duplicate the image "roboport-ext-base2.png", and rename the copy to "roboport-prod-base2.png"
go back to the mod folder and zip up the "new" folder, and replace the "old" .zip file.

10 months ago
(updated 10 months ago)

The solution of MeinChef is not work for multiplayer because I must have same mod files with the server.
I fixed this issue by changing configuration - graphic - sprite resolution to high
(I am not sure this name is precise because I am playing Factorio with Korean language setting)

New response