Moar Roboports


Adds three roboports for base extension and bot based production . All offer a small supply area footprint to fit into existing bot networks and a huge amount of really fast recharging ports to deal with modded bots (5Dim). On top, the base expansion port gives a large construction area for base expansion, without the need of placing too many ports on the map. All it takes is a good energy supply to run them.

Content
3 years ago
1.1
29.0K
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b Missing Image

2 years ago

I noticed when installing on SteamDeck that the image "Moar_Roboports/graphics/entity/roboport/roboport-prod-base2.png" is referenced in the code but not present in the files.

1 year, 5 months ago

Yes same

1 year, 5 months ago

same

1 year, 4 months ago

Found a fix that works for me:
go to the mod folder, unzip "Moar_Roboports_1.0.1.zip"
go to /Moar_Roboports_1.0.1/graphics/entity/roboport.
duplicate the image "roboport-ext-base2.png", and rename the copy to "roboport-prod-base2.png"
go back to the mod folder and zip up the "new" folder, and replace the "old" .zip file.

4 months ago
(updated 4 months ago)

The solution of MeinChef is not work for multiplayer because I must have same mod files with the server.
I fixed this issue by changing configuration - graphic - sprite resolution to high
(I am not sure this name is precise because I am playing Factorio with Korean language setting)

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