Mining Drones

by Klonan

Adds mining drones and mining depots

Content
3 years ago
0.17 - 1.1
84.8K
Mining

i A configuration setting not to target rocks

4 years ago

I have been adding manually conditionals statements to your targeting logic. I wish you would add a setting where you can allow/forbid our little slaves from mining :
rock-big
rock-huge
sand-rock-big

This allow us to play RedMew's Diggy scenario.

Your work is appreciated by the Factorio Francophone community !

4 years ago

That should be pretty easy, I will probably add it with the next update when I get around to it

4 years ago

Oh yea it was super simple: https://github.com/Klonan/Mining_Drones/commit/d1be347e170d21f65600f0eaee698146ec7dac1c

I will push it next week after the next Factorio release, there are some bug fixes which mean I can improve a small thing

4 years ago

Ok its out

4 years ago

Holy hell thanks !

4 years ago

For future refrence, Redmew'sDiggy scenario doesn't work on 0.18, the walls will not support the cave. We had to stop the server for now.

Also, dear Klonan, I noticed thtat the miners (slaves) mine a rock when there is resources beneath it. I have noticed the change in the control script. I remember having to modify your targeting logic to fix this.

Because, in Diggy, If a rock is mined by your mining drones, It doesn't trigger the script correctly. RedMew probably didn't anticipate something such as your mod.

Have a nice day, Mister my mods are awesome.

4 years ago

They don't mine the rock, they kill it if it is in the way of pathing, just like they would do with trees and things

4 years ago

Diggy should consider rocks being killed, like being shot or grenaded

4 years ago
(updated 4 years ago)

They actually do. if you gun down a rock or you drop an atomic bomb, the scenario works accordingly. Even when a biter attack a big rock, it works. May I suggest again that it is your drones that somehow are unable to destroy the rock correctly. (I read your code and noticed you created targets for the Drones).

Have a nice day <3

4 years ago

Can you provide the scenario or save game?

4 years ago
(updated 4 years ago)

Only 0.17 scenario, you got to upgrade: https://github.com/Refactorio/RedMew/wiki/User-guide

4 years ago
(updated 4 years ago)

Hello Mister Klonan,

I have come to you to inform you that the "ignore rocks" config isn't working

see this : https://imgur.com/CX11sPF

I tried on a Factorio freeplay game. I got the same result : toggling the configuration doesn't change the behaviour.
This might be related to the fact that I went into 0.18.6 and it doesn't work anymore (it worked under 18.4).

if you want to try RedMew's diggy : https://github.com/Refactorio/RedMew (rename map_selection.lua.sample and there you can choose the map)

Have a nice day.

4 years ago

Should be fixed now, it wasn't being set properly on ini

4 years ago

Hello again,

I have opened issues on Diggy's github and following this interesting comment of one of the collaborator, I thought of bringing it to your light if you allow me to :

https://github.com/Refactorio/RedMew/issues/1036#issuecomment-587041218

New response