Mining Space Industries II


Your team was hired by MSI (Mining Space Industries) with a purpose: extract mineral riches from a distant planet, and investigate something else that will be revealed later by the mission control. But you had a terrible accident when landing... again. Will you be able to accomplish the task you were hired for?

Scenarios
3 months ago
1.0 - 1.1
8.27K

g Basic Vehicle tech?

2 years ago

Heya,

First of all..Loving this mod! With this and RPG..its like a totally new game :)

I'm decently far into the beginning of this play through.. I don't seem to be able to research vehicles. It says I am missing a prerequisite, I am thinking I need a quest for it..but it isn't black like the others.. any ideas would be much appreciated!

https://ibb.co/6BvRRXY

2 years ago

Thanks. That must be an incompatibility with other mods... Probably some other mod removed / disabled a previous vanilla tech.
Will run some tests later. Maybe I will need your saved game to sync mods...

2 years ago

Thanks for getting back to me! If you need my save; here it is.

Thanks :)

https://www.mediafire.com/file/9ysz30lqfmf3yza/AK.zip/file

2 years ago
(updated 2 years ago)

I've been going through some likely suspects and trying to figure it out..no dice so far but I will let you know if I do figure it out!

As a side note..or perhaps not. I have only had two transport missions vs. a decent amount of the others. Could this be related to the missing tech?

I see that I cannot research this (Fuel from Krastorio 2) hm..Advanced Oil Processing is not a prerequisite BUT it is locked by MSI.. Hm. https://ibb.co/CVqCGqM

annd as a random FYI; I had to disable https://mods.factorio.com/mod/Barbed-Spikes as the spikes were continuously spawned during "chase" or "wave" sequences in quests. Probably related to the way that mods handles the spikes; but just thought I'd mention it :)

2 years ago

Hey, it is not MSI related. The basic vehicle tech requires another tech that is not visible (disabled) named "fuel-processing". So probably it is an incompatibility between some of the other mods you are using. Mouse over the tech you see what mods modified that tech prototype, so its a good start on what to test.

2 years ago
(updated 2 years ago)

Oh!! I just have to re-enable that. I had foolishly disabled it as I thought it was pretty imbalanced how you can process great fuel from anything in one step (its from AAI industries). I had not realized Krastorio uses an imbalanced optional feature of one mod as a requirement x_X

Thank you so much!! :)

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