Do you have some other mod that manipulates the cliff prototype?
The mod has an on_init that searches for all existing cliffs and creates the mineable prototype layered on top of the existing cliffs when the mod is installed or enabled on an existing world. When the mod is added to a save, it searches for cliffs, adds the player interactable version, and when the mod is disabled, all of the mineable cliffs are thrown away. This makes it safe to add and/or remove on existing saves without risk of destroying the existing cliffs on the map.
If you have some other mod that manipulates cliffs, I can certainly look into generalizing the search for existing cliffs, or allowing you to manually specify prototype names. I need more information from you though. What is your modlist? Which of them modify cliffs?