For whatever reason, the centrifuge reverts back to the default green color when using PlanetsLib.
And I don't know if it's intentional or not, but the glow around the building seems to be quite green instead of cyan even when Mikunium Products is the only mod enabled, although it's way more noticable when using Dark Nights to make the night pitch black.
"PlanetsLib changes the centrifuge glow to a white color mask so that specific recipes can have their own color, without affecting vanilla. I suggest Mikunium Products should copy its code and make the same change, then assign the recipe to the blue color.
Alternatively, it could use PlanetsLib as a dependency so that it doesn’t have to clone the code."
Also, if you would go so far as to add compatibility with Text Plates, Shattered Planet (by CPU_BlackHeart) and Simple Gleba Uranium that would be absolutely awesome.
I made a fork to use color masks for the centrifuge if you are interested, and might update it to cover text plates, but not sure if I would update it further beyond bugfixes since I mostly made it for personal use. You can get it here, and I'm willing to take it down if Kdhynamo isn't cool with it https://mods.factorio.com/mod/MikuniumProductsColorMaskFork
I made a fork to use color masks for the centrifuge if you are interested
I'm absolutely willing to merge your changes into my mod and credit you for the work! I do appreciate you fixing some of the issues in my unexpected absence. For personal reasons I've been trying not to play at all XD.
That said, I do want to support this mod, so please let me know if the above sounds good to you
I just merged in color mask stuff without any obvious bugs, also adding in 2.1 support since I found a new mod to tint the centrifuges for 2.1 and hoping that I can get both releases available at the same time on the mod portal