Mega Bot Start


Start with Power Armor, Roboports and Robots. Compatible with other mods including Bob's Warfare/Logistics/Personal Equipment and Krastorio 2.

Utilities
3 years ago
0.15 - 1.1
18.9K

g Crash on 1.1.13

3 years ago

Thie mod causes a crash after the cutscene on 1.1.12 and 1.1.13

Starting a server with it is fine, but once the first player joins the server crashes after the cutscene or once tab is pressed

here's the crashlog:

Error while running event MegaBotStart::on_cutscene_cancelled (ID 164)
MegaBotStart/control.lua:95: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
MegaBotStart/control.lua:95: in function 'EquipArmor'
MegaBotStart/control.lua:126: in function <MegaBotStart/control.lua:125>
stack traceback:
[C]: in function 'exit_cutscene'
...orio/launches/195624/temp/currently-playing/freeplay.lua:114: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>
103.679 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::crash-site-skip-cutscene (ID 172)
The mod Mega Bot Start (0.21.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event MegaBotStart::on_cutscene_cancelled (ID 164)
MegaBotStart/control.lua:95: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
MegaBotStart/control.lua:95: in function 'EquipArmor'
MegaBotStart/control.lua:126: in function <MegaBotStart/control.lua:125>
stack traceback:
[C]: in function 'exit_cutscene'
...orio/launches/195624/temp/currently-playing/freeplay.lua:114: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>"

3 years ago

Thanks. I will look into this.

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