Math Combinator


A new combinator for math instructions like maximum, minimum, random, median and set theory like intersection and difference.

Utilities
1 year, 7 months ago
0.14 - 1.1
1.33K

g Licence not matching

2 years ago

Hi,

In the mod package the licence file states this mod is distributed under FMLDOL, on the mod portal MIT is shown.
Which is correct? I want to make a similar mod, and would use this as a basis if it is MIT otherwise I will start from scratch.

Best Regards,
Roang

1 year, 7 months ago

You can copy and use code that are not related to the combinator idea itself e.g. reading circuits and storing data in tags for blueprints.

The mod has a very close purpose.
So republishing the combinator in its current form , with polished graphics etc. is not the intended idea.

1 year, 7 months ago

Thanks for the response, my idea didn't work out anyway.
Turns out maths can be quite CPU resource expensive ;)

1 year, 7 months ago

That's why I most of the ticks , like many other developers as well - so every 60th as a default config value was fine to me. Because I don't need a low latency. In longer games with big bases the results can be unprecise.

Maybe this can also be an approach for you.

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