Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.
Small changes concerning balance, gameplay, or graphics.
Version: 1.101.148 Date: Oct 31 2022 New Features: - Added new late-game gates
Version: 1.101.144 Date: Oct 7 2022 New Features: - Added several new "gates" in the mid and late game
Version: 1.101.102 Date: Mar 27 2021 Misc Changes: - Update to 1.1
Version: 1.018.6 Date: Jun 15 2020 Bugfixes: - Fixed outdated item/tech references New Features: - Added checks for blue science and crude oil production and associated evo caps - Added resource production threshold capability
Version: 1.018.1 Date: May 29 2020 Misc Changes: - Update to 0.18
Version: 1.017.1 Date: Mar 23 2019 Misc Changes: - Update to 0.17
Version: 1.016.148 Date: Sep 18 2018 Misc Changes: - Now takes tech cost multiplier into account
Version: 1.016.133 Date: Sep 3 2018 Bugfixes: - Fixed script crash when biters place a worm below evo 0.7