Loss Prevention

by Reika

Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.

Tweaks
1 year, 5 months ago
0.16 - 1.1
1.10K

Changelog

Version: 1.101.148
Date: Oct 31 2022
  New Features:
    - Added new late-game gates
Version: 1.101.144
Date: Oct 7 2022
  New Features:
    - Added several new "gates" in the mid and late game
Version: 1.101.102
Date: Mar 27 2021
  Misc Changes:
    - Update to 1.1
Version: 1.018.6
Date: Jun 15 2020
  Bugfixes:
    - Fixed outdated item/tech references
  New Features:
    - Added checks for blue science and crude oil production and associated evo caps
    - Added resource production threshold capability
Version: 1.018.1
Date: May 29 2020
  Misc Changes:
    - Update to 0.18
Version: 1.017.1
Date: Mar 23 2019
  Misc Changes:
    - Update to 0.17
Version: 1.016.148
Date: Sep 18 2018
  Misc Changes:
    - Now takes tech cost multiplier into account
Version: 1.016.133
Date: Sep 3 2018
  Bugfixes:
    - Fixed script crash when biters place a worm below evo 0.7