Logistic Request Manager (continued)

by daeruun

Allows you to save and switch between custom logistic request presets, as well as request blueprints. Optionally presets can be pushed to constant combinators to use the circuit network to manipulate requests.

Utilities
4 months ago
0.18 - 1.1
28.7K
Logistic network

b [1.1.30] Not multiplayer safe [fixed]

1 year, 3 months ago

When I try and use the version 1.1.30 in multiplayer I get the following message.

"Cannot Join. the following mod command handlers are not identical between you and the server. this indicates that the following mods are not multiplayer (save/load) safe. (See the log file for more details):

LogisticRequestManager"

The log contains this message:
"8.478 Error ClientMultiplayerManager.cpp:1206: LogisticRequestManager was registered for the following commands when the map was saved but has not registered for any commands as a result of loading: lrm"

I do not get the error message for 1.1.29.

1 year, 3 months ago

Hello grilledham,
thanks for the report.
It should be fixed in 1.1.31.

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