Logistic Request Manager (continued)

by daeruun

Allows you to save and switch between custom logistic request presets, as well as request blueprints. Optionally presets can be pushed to constant combinators to use the circuit network to manipulate requests.

Utilities
3 months ago
0.18 - 1.1
24.6K
Logistic network

b [1.1.23] Space exploration - navigation satellite [fixed]

1 year, 7 months ago

Hello there,

Love the mod! But would it be possible to use the GUI when in navigation satellite mode in the SE-modpack?
When i select a spidertron in satellite mode i can't use the GUI. It seems as if nothing is selected.

Thanks in advanced for lookin into it.
Kind regards

1 year, 6 months ago

Hei Eerhard,

I can look into it, but could you provide me with a small save?
I've never played space exploration and it seems to require quite some time to reach that stage...

Daeruun

1 year, 6 months ago
(updated 1 year, 6 months ago)

OK.
I know what is happening. when you enter satellite view, SE detaches the player-character that I use to ensure you have logistic bots researched. (caused by some other mod compatibility issues)
I'll have to find a way around that once more, it seems.
until then you can use a mod-setting to ignore that check. If you tick the checkbox 'Create the GUI without checking for technologies' you can use the GUI when in satellite view.

Daeruun

1 year, 6 months ago

I just uploaded a new version that should take care of this issue. (1.1.24)
The workaround via settings should no longer be necessary.

1 year, 5 months ago

Sorry for the late response but thanks a lot! Seems to be working fine now!

New response