that would be really nice and usefull ...
but probably also a bit harder or even impossible since this functionality (different belts not connecting to each other) is already included in vanilla while there is only one kind of vanilla pipes and UGpipes, and all vanilla pipes and UGpipes try to connect to each other. with the changes to fluids and fluid transport in 0.17 all this might also change again.
I'll happily use this one first and the version for pipes after 0.17 is released :-)
ps: some mods (which i don't use and don't want to use) have different types of pipes, eg wooden, copper, iron, etc. i don't know how they behave when combined, or touching each other, or when trying to weave them ...
pps: on the information tab, the fourth picture shows yellow belts #0, #1 and #2 placed, but the second picture (crafting window) has the yellow belt #2 missing. is this caused by some bug in the mod, or simply by not having researched the tech for those belts yet ? :-) btw: i like the smaller numbers from the fourth picture better and find them easier to read than the large numbers on the second.