Landfill Painting


Adds some different types of terrain landfill. Allows landfill to overwrite existing terrain

Tweaks
10 months ago
0.14 - 1.1
81.4K

Changelog

Version: 0.5.3
Date: 02.12.2023
  Bugfixes:
    - Changed collision layer to avoid conflicts with Combat Mechanics Overhaul mod #13
Version: 0.5.2
Date: 21.04.2021
  Bugfixes:
    - Landfill item shows default tooltip if rotation setting is off
    - Removed implicit dependency on boblibrary
Version: 0.5.1
Date: 06.03.2021
  Changes:
    - Moved landfill recipe from Washing 2 to Washing 1
    - Default value changed to false for setting Rotate to select landfill variation
    - Update Japanese locale
Version: 0.5.0
Date: 29.11.2020
  Changes:
    - Update for Factorio 1.1
Version: 0.4.0
Date: 25.01.2020
  Changes:
    - Factorio 0.18 update
Version: 0.3.2
Date: 25.09.2019
  Changes:
    - Support 0.17.69 landfill texture and item.
Version: 0.3.1
Date: 08.09.2019
  Changes:
    - Fix nil item crash
    - Make grass landfill place grass tiles, not grass textured landfill tiles.
Version: 0.3.0
Date: 03.03.2019
  Changes:
    - Update for factorio 0.17
    - Add option to disable landfill rotation
Version: 0.2.5
Date: 06.10.2018
  Changes:
    - Fix for nanobots compatibility
Version: 0.2.4
Date: 23.06.2018
  Changes:
    - Check item_to_place_this table exists
Version: 0.2.3
Date: 23.06.2018
  Changes:
    - Use builtin factorio item_to_place_this table instead of building own copy.
Version: 0.2.2
Date: 25.02.2018
  Changes:
    - Prevent landfill overwriting minable tiles (concrete, stone etc..)
Version: 0.2.1
Date: 24.01.2018
  Changes:
    - Replacing terrain with a different variation of the same landfill item does not cost landfill.
Version: 0.2.0
Date: 19.12.2017
  Features:
    - Update for factorio 0.16
    - Reduce number of landfill types, each type now can paint multiple variations. Rotate while holding landfill in cursor to cycle variation.
    - Previously unintended bot landfill placement feature is now enabled for all landfill types