Landfill Everything deprecated


Thanks to new Factorio 2.0 QoL improvements, this is a functionality in the game itself. No need for a mod to add landfill anymore. Thank you all This mod adds a button that will put a landfill tile under every entity if you have a blueprint in hand. Very useful for complex reactor setups and blueprinting rail.

Content
2 years ago
0.17 - 1.1
26.3K
Blueprints

b Crash when converting BP

5 years ago
(updated 5 years ago)

Hello, I am getting the following bug when trying to use this mod in game. This happens right when I click the ui button to add landfill. I've also included the blueprint string for you to test as well. You should probably also know that I was using dectorio when I got this crash, maybe there is some renaming that is done by that mod that causes incompatibility?

Thanks!

THE ERROR:

The mod Landfill Everything caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LandfillEverything::on_gui_click (ID 1)
Tile can't be used in blueprints: grass-1
stack traceback:
LandfillEverything/control.lua:177: in function <LandfillEverything/control.lua:168>
stack traceback:
[C]: in function 'set_blueprint_tiles'
LandfillEverything/control.lua:177: in function <LandfillEverything/control.lua:168>

THE BLUEPRINT:

0eNqdm9tu20YQhl/F4FUDSMbOnle3zUUv+gZFUMgykRCVKUOigxqG372URaqRMgz/X1dxHPvL7M55dvRWPWxf6ud903bV6q1qNrv2UK3+eqsOzdd2vT1+r3t9rqtV1XT1U7Wo2vXT8W/7dbOt3hdV0z7W/1Yref+yqOq2a7qmPv3+x19e/25fnh7qff8D59/cvOy/14/LD8Ciet4d+t/Ztcf/qOcsw6J67f+Q0rMfm329Of1jeF/8hLRn5KHraV+/dVNQf4Ja+65gHCaZ0wXzCtGjgtlfyRXo4xkNE1lhVEpihZGsYTJ312H+rgt5PF0uMfD58sDxl7IljSo0NV5SnUa1F064HBxVcaX70Zn6r+bdSRyt46jeJWv+ExjY/qN+d+oZIwu9UrNoUNw5jnb2gbWA9WQe6wHzKbSavaYfa1g16xjBrNmfjdlfG7N2eRZODhP+rCYcx0LtvPVYj6t5vEkDXEDgsXbeemykrUdNbjaBQcye9S73QDqwmbVKXbyCJap0ghS1roAdZCoqaDbohKaaeSN0eC0lg17zvA06R1OvhdVs0Hmwliyjdi6QUUMGrjxNgKIiiHQqUjNul0CkqAdX7xKsyAQ/d7n07M23ddNO+rc5u3f/leZFHveiieioCemFpeZ5J/IWVc9gmFfxzGpMhzIDziQyTlRPr1mSD4ze/y9O83VY1/zTg86kX4IWmzxctE0EPNWsUG9KuJwFTJRyrpAiUu0Hw6hLRnZAiq8gDDv+yNZoYL8jjhMST052iAF+3rcC7lvW4FSimMs4NdJxAKEmOukj1EyXswgVLPOWg7+6+TAYDVecyHxeiXJbZHVIHIiWgrtJuCo54WPD9GnecSPsYrqDqbcQWEGBTjtGUlCgW4zpprD9k7ZUeTOVZN182o5cGyXzikp0UwWEgURXgwjUsgUGAoUdiojYCXYoIrkk2KOIPJgiFazk3F1YpMhMicoGAsibyWkJ0Konen4HjHUyO8wDJhVZOCYw1MqWiVACAB1WWxbKkLJHa/YxQJt7oG/LbJICGuEcSSaQo3Li8h6Q83PmkMAUKVNziswoqhi2tbAAVLjpAlCrFss2K4icju1VECg9skCgge1UEGhkGxUEymUmRPX5prJfkM66FGryCfQRYgwzpgz6E6/cUjoL9HRqLPOwDZ3YMdJO6kdne7KIBkxUDDhCF6fZaFSRkazLITnZwR8E5QZ/0OELWeojcuJ7DnhsFnzNAc8iAm85yDjvgHpcIbYchnuNgEcJ9yQFvPWIcPP0PHULOjzeFP7BK+aeqRKySJOZQUJC7Aucq8v4AO2h0IpvRQzRJQKnt8IWKsgqjKXffDNyATflrYiU1YKvSgz5ICOXG0gotKJFV4EZ0Vhiqcjbv1iuFhwdIkORxhay1kCWW4TerQAeMMUJu3CFPDULs1sxYIEmW5yjVhbEqUWx8+Q0SYzOCVg4HSdyRX/rE0euq06Jk7hNLWgfz2USahCjK+SOKLIkJJ7dZ4X2HD24q7ccn3TFQgWDZze59aUt8Y40ngmM55ZEoVVgT66zIst4gq5FjDEg6edll7v1TU7x5O7dFKYwvbQkwHCvlx1m22jodVOCsBc3selsyYubwLAL3BO78IFc4J7CsB9g0D95IIFMCUfMl8Xp4yqrHz7dsqi264d623/v993T83rT3W3qbdds7v5pd93db3/+8flT/zPf6/3h5MXO9HbjXA691/wH23Ky8w==

EDIT:

Upon further digging it seems dectorio changes the landfill tile prototype name to "dect-landfill" changing the name of the tile in control.lua fixed my crash, but I'm sure there is a more elegant fix that can be done by auto-detecting if dectorio is present.

5 years ago

Yup, last update changed the landfill tile to be "landfill" instead of "grass-1" which temporarily broke the mod. Uploading new version as we speak!

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