Hello, I really like the idea behind this mod. However, it doesn't feel consistent with the Mining Productivity research. Mining Productivity has 3 levels with constant bonus (+10% each) and different research potions until infinite research is reached, this mod has more levels with changing bonus and multiple levels per technology level (e.g. 3 levels with production science before utility science is needed).
Would you be interested in adjusting the mod so that it becomes consistent with Mining Productivity? If not, would it be ok if I adjust your MIT-licensed mod and post the adjusted version (with reference to your original mod, of course)?