Not to necro an old discussion, but you can sync lab sounds by making the following changes to sound.lua in the mod's prototypes folder:
Add the following attributes to the working_sound object:
max_sounds_per_type = 1,
e.g., change the sound.lua script to read:
-- The Lab
data.raw["lab"]["lab"].working_sound = {
sound = {
filename = "__LabDansen__/sounds/Lab_Dansen.ogg",
volume = 0.5
},
max_sounds_per_type = 1,
idle_sound = { filename = "__base__/sound/idle1.ogg", volume = 0.6 },
apparent_volume = 2.5,
}