Hit Kruise Kontrol and let it take care of your problems. Also, use it as a library from mods. This fork adds a remote API
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.11 Date: 2024-07-09 Features: - Added a remote API. See script/remote.lua for documentation.
Version: 0.1.10 Date: 2023-04-20 Bugfixes: - Fixed another infinite loop caused by objects bounding_box not matching revive functions check when building ghosts. - Fixed cliffs breaking script, current implementation is to ignore ghosts colliding with cliffs. - Fixed ghost entity not being placed down after crafting when building ghosts.
Version: 0.1.9 Date: 2023-04-18 Bugfixes: - Fixed changelog (hopefully last time).
Version: 0.1.8 Date: 2023-04-18 Bugfixes: - Fixed changelog (again :|).
Version: 0.1.7 Date: 2023-04-18 Bugfixes: - Fixed changelog.
Version: 0.1.6 Date: 2023-04-18 Changes: - When clearing forest for ghosts, added a 3 tile clear radius for trees. This should make it clear trees properly when using Tree Collision/Squeak Through/Alien Biomes or similar mods that change tree collision. Bugfixes: - Fixed infinite loop caused by not being able to select entity when building ghosts.
Version: 0.1.5 Date: 2023-04-18 Bugfixes: - Fixed crash with Factorissimo2 when building ghosts.
Version: 0.1.4 Date: 2021-04-16 Changes: - Attempt at better combat AI. - Fixed and other things probably. - Removed command cancellation using WASD keys.
Version: 0.1.3 Date: 2021-04-11 Changes: - Added slurping from belts. - Added small text remarks when issueing orders. - Added command cancellation if you touch the movement keys. - Extending find distances from 32 -> 64. - Some fixes and things most likely.
Version: 0.1.2 Date: 2021-04-10 Changes: - Tweaks and polish
Version: 0.1.1 Date: 2021-04-04 Changes: - Fix raising revive event.
Version: 0.1.0 Date: 2021-04-04 Changes: - Do the whole thing